Seekie: Difference between revisions

Jump to navigation Jump to search
2,253 bytes added ,  10 September 2022
Undo revision 21709 by 67.218.119.190 (talk) Undoing vandalism
(added Names in other languages section)
(Undo revision 21709 by 67.218.119.190 (talk) Undoing vandalism)
Tag: Undo
 
(37 intermediate revisions by 17 users not shown)
Line 1: Line 1:
{{InfoboxARMS
{{InfoboxARMS
|name=Seekie
|name=Seekie
|image=Seekie.png
|image=arm-seekie-right.png
|type=Missile
|attribute=Electric
|attribute=Electric
|fighter=Byte & Barq}}
|fighter=Byte & Barq
'''Seekie''' is an [[ARMS (equipment)|ARMS]] weapon with the [[Electric]] attribute.
|brand=brand7}}
 
The '''Seekie''' is a [[Missile]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Electric]] attribute.


== Description ==
== Description ==
=== Appearance ===
The Seekie is seemingly designed to resemble a torpedo, with a yellow base, a black underbelly, and four fins.  It has beady yellow eyes on its front that are half-closed; when it is charged, its eyes turn red and the eyelids shift to appear angry.
=== Function ===
{{FlavorText|Designed to hunt down and shock bad guys, these were originally developed as crime stoppers! The farther away an opponent, the better they do.|[http://arms.nintendo.com/arms/ Official Description]}}
{{FlavorText|Designed to hunt down and shock bad guys, these were originally developed as crime stoppers! The farther away an opponent, the better they do.|[http://arms.nintendo.com/arms/ Official Description]}}


==Damage==
* Unlike other ARMS, which the player can curve manually, the Seekie will fly forward a short distance before automatically curving towards the targeted opponent's current location when used.
{| class="wikitable"
* When it is charged and it collides with a fighter or other surface, it will explode a moment later as if it were an [[Explosion]] ARM, dealing additional damage.  Both the initial contact with the Seekie and its explosion have the Electric attribute.
**Similar to Explosion ARMS, it can self-destruct if an opponent hits your ARM, dealing 40 damage and disabling both the user's ARMS.
* A [[Rush_Gauge|Rush]] fires off the missiles which will explode on contact of at the end of its range; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack.
** If the missile is knocked away by an obstacle or Heavy ARM, it will still explode where it fell, which can hurt the user.
 
==Technical data==
===Damage===
{{ARMDamage
|udamage=70
|cdamage=70
|explodedamage=40
|rdamage=200
|rushhits=2
}}
 
===Frame data===
{{FrameData
|status= Electric
|statduration= 105
|ugroundextend= 75
|ugroundretract= 32
|uairextend= 76
|uairretract= 32
|cgroundextend= 72
|cgroundretract= 32
|cairextend= 73
|cairretract= 32
|ugrabgroundextend= 77
|ugrabgroundretract= 32
|ugrabairextend= 79
|ugrabairretract= 32
|cgrabgroundextend= 73
|cgrabgroundretract= 32
|cgrabairextend= 74
|cgrabairretract= 32
|rgroundextend= 110
|rgroundretract= 32
|rairextend= 111
|rairretract= 32
}}
 
==Related Badges==
:''Main Article: [[Badge Stash]]''
{|class="wikitable unsortable"
|-
|-
! width="20%" rowspan="2" | Uncharged !! colspan="2" | Charged || colspan="2" | Rush
! width="280px" | Description !! Reward !! Design !! Unlock Criteria
|-
{{BadgesTableRow|You've punched with a [[Seekie]]<br>1,000 times. Neat!|60|Unknown|Punch 1,000 times with the Seekie.}}
! width="20%" | Contact !! width="20%" | Explosion !! width="20%" | Contact !! width="20%" | Explosion
|-
| align="center" | 70 || align="center" | 70 || align="center" | 40 || align="center" | 20 || align="center" | 180
|}
|}
==Gallery==
<gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{ForeignName
{{ForeignName
|Jap=
|Jap=チェイサー
|JapR=
|JapR=Cheisā
|JapM=
|JapM=Chaser
|Spa=Perseguidor
|ChiT=追蹤彈
|SpaM=Pursuer
|ChiTR=Jēuijūng Daahn
|ChiTM=Homing Missile
|ChiS=追踪弹
|ChiSR=Zhuīzōng Dàn
|ChiSM=Homing Missile
|Dut=Bliksemraket
|DutM=Lightning rocket
|Fre=Fulgurant
|Fre=Fulgurant
|FreM=Flashing
|FreM=Flashing
|Dut=Bliksemraket
|DutM=Lightning rocket
|Ger=Schocker
|Ger=Schocker
|GerM=Shocker
|GerM=Shocker
|Ita=Torpedine
|Ita=Torpedine
|ItaM=Stingray
|ItaM=Stingray
|Por=Seekie
|PorM=Seekie
|Rus=Гончая
|Rus=Гончая
|RusR=Gonchaya
|RusR=Gonchaya
|RusM=Hound
|RusM=Hound
|Spa=Perseguidor
|SpaM=Pursuer
}}
==Version history==
{{VersionHistory
|name1=1.0.0
|change1=Added to game.
|name2=2.1.0
|change2={{nerf}} Decreased retraction speed. <br>{{nerf}} Made it so the electric shock when a charge attack connects doesn’t last as long.
|name3=5.4.0
|change3={{Buff}} Decreased time from drop to retrieval.
}}
}}


== Trivia ==
{{NavboxARMS}}
{{NavboxARMS}}
1,207

edits

Navigation menu