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{{InfoboxARMS | {{InfoboxARMS | ||
|name=Seekie | |name=Seekie | ||
|image= | |image=arm-seekie-right.png | ||
|type=Missile | |||
|attribute=Electric | |attribute=Electric | ||
|fighter=Byte & Barq}} | |fighter=Byte & Barq | ||
'''Seekie''' is | |brand=brand7}} | ||
The '''Seekie''' is a [[Missile]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Electric]] attribute. | |||
== Description == | == Description == | ||
=== Appearance === | |||
The Seekie is seemingly designed to resemble a torpedo, with a yellow base, a black underbelly, and four fins. It has beady yellow eyes on its front that are half-closed; when it is charged, its eyes turn red and the eyelids shift to appear angry. | |||
=== Function === | |||
{{FlavorText|Designed to hunt down and shock bad guys, these were originally developed as crime stoppers! The farther away an opponent, the better they do.|[http://arms.nintendo.com/arms/ Official Description]}} | {{FlavorText|Designed to hunt down and shock bad guys, these were originally developed as crime stoppers! The farther away an opponent, the better they do.|[http://arms.nintendo.com/arms/ Official Description]}} | ||
==Damage== | * Unlike other ARMS, which the player can curve manually, the Seekie will fly forward a short distance before automatically curving towards the targeted opponent's current location when used. | ||
{| class="wikitable" | * When it is charged and it collides with a fighter or other surface, it will explode a moment later as if it were an [[Explosion]] ARM, dealing additional damage. Both the initial contact with the Seekie and its explosion have the Electric attribute. | ||
**Similar to Explosion ARMS, it can self-destruct if an opponent hits your ARM, dealing 40 damage and disabling both the user's ARMS. | |||
* A [[Rush_Gauge|Rush]] fires off the missiles which will explode on contact of at the end of its range; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack. | |||
** If the missile is knocked away by an obstacle or Heavy ARM, it will still explode where it fell, which can hurt the user. | |||
==Technical data== | |||
===Damage=== | |||
{{ARMDamage | |||
|udamage=70 | |||
|cdamage=70 | |||
|explodedamage=40 | |||
|rdamage=200 | |||
|rushhits=2 | |||
}} | |||
===Frame data=== | |||
{{FrameData | |||
|status= Electric | |||
|statduration= 105 | |||
|ugroundextend= 75 | |||
|ugroundretract= 32 | |||
|uairextend= 76 | |||
|uairretract= 32 | |||
|cgroundextend= 72 | |||
|cgroundretract= 32 | |||
|cairextend= 73 | |||
|cairretract= 32 | |||
|ugrabgroundextend= 77 | |||
|ugrabgroundretract= 32 | |||
|ugrabairextend= 79 | |||
|ugrabairretract= 32 | |||
|cgrabgroundextend= 73 | |||
|cgrabgroundretract= 32 | |||
|cgrabairextend= 74 | |||
|cgrabairretract= 32 | |||
|rgroundextend= 110 | |||
|rgroundretract= 32 | |||
|rairextend= 111 | |||
|rairretract= 32 | |||
}} | |||
==Related Badges== | |||
:''Main Article: [[Badge Stash]]'' | |||
{|class="wikitable unsortable" | |||
|- | |- | ||
! width=" | ! width="280px" | Description !! Reward !! Design !! Unlock Criteria | ||
{{BadgesTableRow|You've punched with a [[Seekie]]<br>1,000 times. Neat!|60|Unknown|Punch 1,000 times with the Seekie.}} | |||
! | |||
| | |||
|} | |} | ||
==Gallery== | |||
<gallery> | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
{{ForeignName | {{ForeignName | ||
|Jap= | |Jap=チェイサー | ||
|JapR= | |JapR=Cheisā | ||
|JapM= | |JapM=Chaser | ||
| | |ChiT=追蹤彈 | ||
| | |ChiTR=Jēuijūng Daahn | ||
|ChiTM=Homing Missile | |||
|ChiS=追踪弹 | |||
|ChiSR=Zhuīzōng Dàn | |||
|ChiSM=Homing Missile | |||
|Dut=Bliksemraket | |||
|DutM=Lightning rocket | |||
|Fre=Fulgurant | |Fre=Fulgurant | ||
|FreM=Flashing | |FreM=Flashing | ||
|Ger=Schocker | |Ger=Schocker | ||
|GerM=Shocker | |GerM=Shocker | ||
|Ita=Torpedine | |Ita=Torpedine | ||
|ItaM=Stingray | |ItaM=Stingray | ||
|Rus=Гончая | |Rus=Гончая | ||
|RusR=Gonchaya | |RusR=Gonchaya | ||
|RusM=Hound | |RusM=Hound | ||
|Spa=Perseguidor | |||
|SpaM=Pursuer | |||
}} | |||
==Version history== | |||
{{VersionHistory | |||
|name1=1.0.0 | |||
|change1=Added to game. | |||
|name2=2.1.0 | |||
|change2={{nerf}} Decreased retraction speed. <br>{{nerf}} Made it so the electric shock when a charge attack connects doesn’t last as long. | |||
|name3=5.4.0 | |||
|change3={{Buff}} Decreased time from drop to retrieval. | |||
}} | }} | ||
== Trivia == | |||
{{NavboxARMS}} | {{NavboxARMS}} |