Seekie: Difference between revisions

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810 bytes added ,  10 September 2022
Undo revision 21709 by 67.218.119.190 (talk) Undoing vandalism
m (Reverted edits by Hello (talk) to last revision by IncredibleMeh)
Tag: Rollback
(Undo revision 21709 by 67.218.119.190 (talk) Undoing vandalism)
Tag: Undo
 
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== Description ==
== Description ==
=== Appearance ===
=== Appearance ===
The Seekie is shaped like a curved cartoonish rocket, with a yellow base, a black underbelly, and four fins.  It has beady yellow eyes on its front that are half-closed; when it is charged, its eyes turn red and the eyelids shift to appear angry.
The Seekie is seemingly designed to resemble a torpedo, with a yellow base, a black underbelly, and four fins.  It has beady yellow eyes on its front that are half-closed; when it is charged, its eyes turn red and the eyelids shift to appear angry.


=== Function ===
=== Function ===
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* Unlike other ARMS, which the player can curve manually, the Seekie will fly forward a short distance before automatically curving towards the targeted opponent's current location when used.
* Unlike other ARMS, which the player can curve manually, the Seekie will fly forward a short distance before automatically curving towards the targeted opponent's current location when used.
* When it is charged and it collides with a fighter or other surface, it will explode a moment later as if it were an [[Explosion]] ARM, dealing additional damage.  Both the initial contact with the Seekie and its explosion have the Electric attribute.
* When it is charged and it collides with a fighter or other surface, it will explode a moment later as if it were an [[Explosion]] ARM, dealing additional damage.  Both the initial contact with the Seekie and its explosion have the Electric attribute.
* A [[Rush_Gauge|Rush]] will increase the weight class of the projectiles to [[ARMS (equipment)|Heavy]] for the duration of the attack.
**Similar to Explosion ARMS, it can self-destruct if an opponent hits your ARM, dealing 40 damage and disabling both the user's ARMS.
* A [[Rush_Gauge|Rush]] fires off the missiles which will explode on contact of at the end of its range; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack.
** If the missile is knocked away by an obstacle or Heavy ARM, it will still explode where it fell, which can hurt the user.


==Technical data==
==Technical data==
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|rairretract= 32
|rairretract= 32
}}
}}
==Related Badges==
:''Main Article: [[Badge Stash]]''
{|class="wikitable unsortable"
|-
! width="280px" | Description !! Reward !! Design !! Unlock Criteria
{{BadgesTableRow|You've punched with a [[Seekie]]<br>1,000 times. Neat!|60|Unknown|Punch 1,000 times with the Seekie.}}
|}


==Gallery==
==Gallery==
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|JapR=Cheisā
|JapR=Cheisā
|JapM=Chaser
|JapM=Chaser
|ChiT=追蹤彈
|ChiTR=Jēuijūng Daahn
|ChiTM=Homing Missile
|ChiS=追踪弹
|ChiSR=Zhuīzōng Dàn
|ChiSM=Homing Missile
|Dut=Bliksemraket
|Dut=Bliksemraket
|DutM=Lightning rocket
|DutM=Lightning rocket
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|change1=Added to game.
|change1=Added to game.
|name2=2.1.0
|name2=2.1.0
|change2={{nerf}} Decreased retraction speed. <br>
|change2={{nerf}} Decreased retraction speed. <br>{{nerf}} Made it so the electric shock when a charge attack connects doesn’t last as long.
{{nerf}} Made it so the electric shock when a charge attack connects doesn’t last as long.
|name3=5.4.0
|change3={{Buff}} Decreased time from drop to retrieval.
}}
}}


== Trivia ==
== Trivia ==
{{NavboxARMS}}
{{NavboxARMS}}
1,207

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