158
edits
No edit summary |
Anthonymous (talk | contribs) mNo edit summary |
||
Line 1: | Line 1: | ||
{{Stub}} | {{Stub}} | ||
{{PicturesNeeded}} | {{PicturesNeeded}} | ||
The '''Rush Gauge''' is a small triangle next to the [[Fighter| | The '''Rush Gauge''' is a small triangle next to the [[Fighter|fighter's]] health bar that slowly fills up. When it is full, the player can use a [[Rush]], as indicated by the triangle becoming yellow. When this occurs, the player's punches become powerful and/or rapid, leading to a high damage output. However, the Rush can be cancelled if damage is taken. | ||
When the | When the Rush is activated, if a punch is coming towards the player it will knock it out of the air. It can also retract ARMS thrown out upon activation. | ||
To increase the [[Rush Gauge]] | To increase the [[Rush Gauge]], the player can either: stand in [[Rush Juice]], throw out punches, charge their ARMS, or take damage. | ||
Rushing also causes each ARM to move up a weight class. For example, the [[Tribolt]] is treated as a medium weight ARM when used during a Rush. Heavy ARMS used during a Rush cancel out all other punches. | |||
Players wearing [[Hedlok]] do not punch for their | Players wearing [[Hedlok]] do not punch for their Rush attack; instead launching a powerful fireball. |
edits