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==Description== | ==Description== | ||
{{FlavorText|The holy trinity of powerful ARMS: big, heavy, and slow. Not just capable weapons, these reliable lugs make sturdy shields as well!|[http://arms.nintendo.com/arms/ Official Description]}} | {{FlavorText|The holy trinity of powerful ARMS: big, heavy, and slow. Not just capable weapons, these reliable lugs make sturdy shields as well!|[http://arms.nintendo.com/arms/ Official Description]}} | ||
==Damage== | ==Damage== | ||
{| class="wikitable" | {| class="wikitable" style="text-align:center" | ||
! | ! colspan="3" | Uncharged !! colspan="4" | Charged | ||
|- | |||
| colspan="3" | 110 || colspan="4" | 130 | |||
|- | |||
! colspan="7" | Rush damage | |||
|- | |||
! width="14.29%" | Initial | |||
| width="14.29%" | 65 | |||
| width="14.29%" | 50 | |||
| width="14.29%" | 40 | |||
| width="14.29%" | 25 | |||
| colspan="2" | 5x2 | |||
|- | |- | ||
| | ! Followup | ||
| colspan="6" | 5x6 | |||
|} | |} | ||
==Version history== | ==Version history== | ||
{{VersionHistory|name1=1.0.0|change1=Added to game.|name2=2.0.0|change2={{Buff}}Shortened the amount of time necessary to return after being extended.}} | {{VersionHistory | ||
|name1=1.0.0 | |||
|change1=Added to game. | |||
|name2=2.0.0 | |||
|change2={{Buff}}Shortened the amount of time necessary to return after being extended. | |||
|name3=3.0.0 | |||
|change3={{Buff}} Increased extension speed.<br>{{Buff}} Increased expansion rate when extending.}} | |||
==Names in other languages== | ==Names in other languages== |