Funchuk: Difference between revisions

Jump to navigation Jump to search
1,142 bytes added ,  11 April 2021
no edit summary
m (added grab data)
No edit summary
 
(21 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{InfoboxARMS
{{InfoboxARMS
|name=Funchuk
|name=Funchuk
|image=Funchuk.png
|image=Arm-Funchuck-Right.png
|type=Nunchuck
|type=Nunchuck
|attribute=Stun
|attribute=Stun
Line 13: Line 13:
==Description==
==Description==
===Appearance===
===Appearance===
The Funchuk's design is highly based around the weapon Nunchacku, or Nunchucks. The ARM itself is designed appear as a cyan and gray hand holding the black and light green nunchucks. A stylized version of the manufacturer logo appears on the base the hand. When charge the handle closest to the hand remain stationary as the other handle will continuously spin in a diagonal motion.
There's a hexagonal pattern within the hand.


===Function===
===Function===
Line 18: Line 20:


* The movement and function of the Funchuk changes depending on the state of the fighter.
* The movement and function of the Funchuk changes depending on the state of the fighter.
* While airborne, the Funchuk launches straight forward in a wall-like circle for a wide hit range and can block any medium or light weight arms as it attacks.
** While airborne, the Funchuk launches straight forward in a wall-like circle for a wide hit range and can block any medium or light weight arms as it attacks.
* While grounded, it spins vertically and tracks enemies in a similar fashion to the [[Homie]].
** While grounded, it spins vertically and tracks enemies in a similar fashion to the [[Homie]].
* A [[Rush_Gauge|Rush]] will increase the weight class of the projectiles to [[ARMS (equipment)|Heavy]] for the duration of the attack.
* A [[Rush_Gauge|Rush]] is a rapid flurry of energy waves which mimic the nunchuk, the shape of the energy wave will change when used on the ground of in the air; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack.


==Technical data==
==Technical data==
===Damage===
===Damage===
{| class="wikitable" style="text-align:center"
{{ARMDamage
|-
|udamage=80
! width="50%" colspan="9" | Uncharged !! colspan="9" width="50%" | Charged
|cdamage=100
|-
|rdamage=195
| colspan="9" align="center" | 80 || colspan="9" align="center" | 100
|rushhits=20
|-
}}
! colspan="18" | Rush damage
|-
| width="5.56%" | 35 || width="5.56%" | 30 || width="5.56%" | 20 || width="5.56%" | 10 || colspan="12" width="66.67%" | 5x12 || colspan="2" width="11.11%" | 15x2
|-
! colspan="18" | Status Duration (Stun)
|-
| align="center" colspan= "18" | 0.95 seconds
|}


===Frame data===
===Frame data===
{{FrameData
{{FrameData
|status= Stun
|statduration= 57
|ugroundextend= 81
|ugroundextend= 81
|ugroundretract= 17
|ugroundretract= 17
Line 49: Line 45:
|cairextend= 82
|cairextend= 82
|cairretract= 18
|cairretract= 18
|ugrabgroundextend= 68
|ugrabgroundretract= 17
|ugrabairextend= 71
|ugrabairretract= 17
|cgrabgroundextend= 63
|cgrabgroundretract= 17
|cgrabairextend= 64
|cgrabairretract= 17
|rgroundextend
|rgroundextend
|rgroundretract
|rgroundretract
Line 54: Line 58:
|rairretract
|rairretract
}}
}}
{{Grab
 
|ugroundextend= 68
==Related Badges==
|ugroundretract= 17
:''Main article: [[Achievements]]
|uairextend= 71
{| class="wikitable unsortable"
|uairretract= 17
|-
|cgroundextend= 63
! width="280px" | Description !! Reward !! Design !! Unlock Criteria
|cgroundretract= 17
{{BadgesTableRow|You won a battle as Min Min using<br>the [[Funchuk]]. Martial arts level-up!|30|Fixed-GlyphMinMin|Defeat an opponent using [[Min Min]] equipped with the [[Funchuk]] on at least one ARM.}}
|cairextend= 64
{{BadgesTableRow|You've punched with a [[Funchuk]]<br>1,000 times. So fun!|60|Unknown|Punch 1,000 times with the Funchuk.}}
|cairretract= 17
{{BadgesTableRow|You reenacted the Ver. 3 title screen illustration. Agility vs. grace!|30|Unknown|Participate in a fight between [[Ribbon Girl]] wielding<br>double [[Sparky]]s and [[Lola Pop]] wielding double<br>[[Funchuk]]s.}}
}}
|}


==Gallery==
==Gallery==
Line 75: Line 79:
|JapR=Nunchaku
|JapR=Nunchaku
|JapM=Nunchaku
|JapM=Nunchaku
|ChiT=雙節棍
|ChiTR=Sēungjitgwan
|ChiTM=Nunchaku
|ChiS=双节棍
|ChiSR=Shuāngjiégùn
|ChiSM=Nunchaku
|Dut=
|Dut=
|DutM=
|DutM=
Line 80: Line 90:
|FreM=
|FreM=
|Ger=Funchuck
|Ger=Funchuck
|GerM=Funchuck
|GerM=Funchuk
|Ita=
|Ita=
|ItaM=
|ItaM=
Line 99: Line 109:
<br>Fixed issue during online play when Rush damage would increase under certain conditions.
<br>Fixed issue during online play when Rush damage would increase under certain conditions.
<br>Fixed an issue where at times an opponent’s throw could be deflected with a successfully completing throw attack.
<br>Fixed an issue where at times an opponent’s throw could be deflected with a successfully completing throw attack.
|name3=5.4.0
|change3= {{Nerf}} Decreased speed of charge attacks.<br>{{Buff}}Increased speed of jump attacks.
}}
}}


{{NavboxARMS}}
{{NavboxARMS}}
247

edits

Navigation menu