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Byte & Barq: Difference between revisions

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Barq's punches are based on a timer. This timer will only be active if Byte is not blocking, dashing, or jumping. Barq will throw a punch every five seconds if Byte does not attack. If Byte performs a punch, Barq will throw one a second later as long as no other action is being performed. After this punch, the timer resumes its five second cycle. If Byte's ARMS are charged, Barq's ARM will also be charged, and he will punch at the same time. If the punch timer is not active while Byte is knocked down, Barq will immediately punch along with Byte after he gets up.  Barq's ARM resembles the [[Toaster]], and it does 30 damage uncharged and  does 70 damage and inflicts [[Fire]] when charged.  <ref>Jay Nite. [https://youtu.be/YdeAGcrkO_Q?t=123 An In-Depth Guide to Byte & Barq - ARMS], {{#dateformat:25-06-2017}}, retrieved {{#dateformat:26-06-2017}}</ref>
Barq's punches are based on a timer. This timer will only be active if Byte is not blocking, dashing, or jumping. Barq will throw a punch every five seconds if Byte does not attack. If Byte performs a punch, Barq will throw one a second later as long as no other action is being performed. After this punch, the timer resumes its five second cycle. If Byte's ARMS are charged, Barq's ARM will also be charged, and he will punch at the same time. If the punch timer is not active while Byte is knocked down, Barq will immediately punch along with Byte after he gets up.  Barq's ARM resembles the [[Toaster]], and it does 30 damage uncharged and  does 70 damage and inflicts [[Fire]] when charged.  <ref>Jay Nite. [https://youtu.be/YdeAGcrkO_Q?t=123 An In-Depth Guide to Byte & Barq - ARMS], {{#dateformat:25-06-2017}}, retrieved {{#dateformat:26-06-2017}}</ref>
== Version history ==
{{VersionHistory|name1=1.0.0|change1=Added to game.|name2=2.1.0|change2={{Buff}}Barq now gets up quicker.}}


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