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ARMS (equipment): Difference between revisions

From ARMS Institute, the ARMS Wiki
(→‎Types: Grammar and formatting. I don't think "type" is necessary but if that's how they're called in official material, feel free to add it back. I can't remember for sure.)
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== Types ==
== Types ==
''(Note: these names may not be official.)''
''(Note: these names may not be official.)''
* '''Curve''' ARMS fly in a wide arc from their starting position before returning, much like a real-life boomerang.
* '''Curve''' ARMS fly in a wide arc from their starting position before returning,you can increase or decrease the curve distance by pressing out or in respectively.
* '''Glove''' ARMS function like basic boxing gloves.
* '''Glove''' ARMS function like basic boxing gloves. They travel in a straight linear path but can be curved by tilting left or right or holding a direction on the control stick. How steep the curve can be depends on the glove.  
* '''Heavy''' ARMS work similarly to Glove type ARMS; however, they are bigger, heavier, and do more damage. They can also be used to block enemy attacks.
* '''Heavy''' ARMS work similarly to Glove type ARMS; however, they are bigger, heavier, and do more damage. They can also be used to block enemy attacks.
* '''Multi-Shot''' ARMS fire many small projectiles at once, and are therefore harder to evade than other types.
* '''Multi-Shot''' ARMS fire many small projectiles at once, and are therefore harder to evade than other types, but have low priority and are easy to knockdown.
* '''Whip''' ARMS expand in midair and do lots of knockback damage.
* '''Whip''' ARMS expand in midair and do lots of knockback damage.
* '''Hammer''' ARMS swing downward, knocking opponents to the ground.
* '''Hammer''' ARMS swing downward, knocking opponents to the ground.
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