ARMS (equipment): Difference between revisions

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== Attributes ==
== Attributes ==
There are eight attributes in [[ARMS (game)|ARMS]] as well as a "Null" or No Attribute option. The attribute of an ARM will kick in after it is charged. When a fighter is hit by an ARM with an attribute, they will undergo a specific status effect, and in all cases except [[Blind]], they will be surrounded by an effect of a color corresponding to that attribute. Note that Null ARMS gain certain effects when charged as well, but these effects vary. [[Poison]] was added in [[Version 4.0.0]].
There are eight attributes in [[ARMS (game)|ARMS]], nine if including "Null", or No Attribute. The attribute of an ARM is only effective when it is charged. When a fighter is hit by an ARM with an attribute, they will experience the status effect corresponding to that attribute, and in all cases except [[Blind]], they will be surrounded by an effect of a color to show this. Note that Null ARMS gain certain effects when charged as well, but these effects vary and do not involve attribute status effects. [[Poison]] was added in [[Version 4.0.0]], while all of the other attributes were in the game since launch.
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