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'''Version 5.0.0''' | {{PicturesNeeded}} | ||
{{VersionTabs|linkPrev=Version 4.1.0|linkNext=Version 5.0.1}} | |||
[[File:Dr. Coyle Title.jpg|thumb|right|The alternate title screen of Version 5.0.0.]] | |||
'''Version 5.0.0''' was an update to [[ARMS]], which released on {{#dateformat:2017-12-22}}.<ref>[https://twitter.com/NintendoEurope/status/943771216615280640 Nintendo of Europe - Twitter], retrieved on {{#dateformat:2017-12-21}}</ref>. It added [[Dr. Coyle]], [[(NAME REDACTED)|[NAME REDACTED]]], the [[Lokjaw]], [[Parabola]] and [[Brrchuk]], along with alterations to the [[Grand Prix]]. It was announced during the ''ARMS Japan Grand Prix 2017'' livestream. Notably, it was the last ARMS update to add major new content. | |||
== Changelist <ref>[http://en-americas-support.nintendo.com/app/answers/detail/a_id/26377/~/how-to-update-arms - Nintendo of America Support], retrieved on {{#dateformat:2017-12-22}}</ref> == | |||
{{Incomplete}} | |||
*New fighter “Dr. Coyle” is now available. Play the [[Grand Prix]] at LV6 or higher as someone other than Dr. Coyle and see what happens… | |||
*New ARM “Lokjaw” added. | |||
*New ARM “Parabola” added. | |||
*New ARM “Brrchuk” added. | |||
*New stage [NAME REDACTED] added. | |||
*For Grand Prix LV6 and lower, the computer will now get stronger as you get deeper into the Grand Prix. | |||
*For Grand Prix LV7, the computer will start out strong right from the first match, as usual. | |||
*You can now view stats from previous [[Party Crash]] events in “Stats.” | |||
*Added new [[Badge Stash|badges]] related to Dr. Coyle. | |||
*Fixed issue in online play where the healing area created by [[HP Juice]] would sometimes shift position. | |||
*Adjusted abilities of some [[fighters]] and [[ARMS (equipment)|ARMS]] as follows: | |||
{| class="wikitable" | |||
|- | |||
! [[Fighter]] / [[ARMS (equipment)|ARM(s)]] !! Adjustment | |||
|- | |||
| [[Lola Pop]] || {{Buff}} Charges now persist longer. | |||
|- | |||
| [[Whammer]] <br> [[Kablammer]] <br> [[Blorb]] || {{Buff}} Lessened deceleration when knocking down mid-weight ARMS. | |||
|- | |||
| [[Scorpio]] || {{Buff}} Increased retraction speed. <br> | |||
{{Buff}} Shortened waiting time between flying off and retrieval. <br> | |||
Fixed issue where time needed for retraction could be greatly protracted. | |||
|- | |||
| [[Skully]] || {{Buff}} Improved curving.<br> | |||
{{Buff}} Increased rush damage.<br> | |||
{{Nerf}} Decreased speed of initial rush attack.<br> | |||
Adjusted the number of attacks needed for rush range to reach a maximum. | |||
|- | |||
| [[Glusher]] || {{Buff}} Lessened deceleration when knocking down mid-weight ARMS. <br> | |||
{{Buff}} Increased expansion rate of charge attacks. | |||
|- | |||
| [[Megaton]] <br> [[Megawatt]] || {{Buff}} Lessened deceleration when knocking down mid-weight ARMS. <br>{{Nerf}} Decreased speed of normal attacks.<br> | |||
{{Buff}} Increased speed of charge attacks. | |||
|- | |||
| [[Toaster]]<br>[[Sparky]]<br>[[Chilla]]<br>[[Bubb]]<br>[[Buff]]<br>[[Roaster]]<br>[[Nade]] || {{Nerf}} Decreased speed of initial rush attack. <br> | |||
Adjusted the number of attacks needed for rush range to reach a maximum. | |||
|- | |||
| [[Slapamander]] <br> [[Slamamander]] || {{Nerf}} Increased the time interval between initial launch and extension.<br>{{Buff}} Increased extension speed. | |||
|} | |||
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==References== |