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Triblast: Difference between revisions

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{{InfoboxARMS
{{InfoboxARMS
|name=Triblast
|name=Triblast
|image=Triblast.png
|image=armtriblast-right.png
|type=Multi-Shot
|type=Multi-Shot
|attribute=Explosion
|attribute=Explosion
Line 11: Line 11:
==Description==
==Description==
===Appearance===
===Appearance===
A red mechanism that encases three yellow tip missiles. A orange shell encases the launcher. When fire the missiles are attached to a wire and when charge they display fins


===Function===
===Function===
{{FlavorText|Blasting out three simultaneous shots in horizontal formation, their wide blast radius leaves little room for escape!|[http://arms.nintendo.com/arms/ Official Description]}}
{{FlavorText|Blasting out three simultaneous shots in horizontal formation, their wide blast radius leaves little room for escape!|[http://arms.nintendo.com/arms/ Official Description]}}


* A [[Rush_Gauge|Rush]] will increase the weight class of the projectiles to [[ARMS (equipment)|Medium]] for the duration of the attack.
* A horizontally oriented Multi-Shot ARM that fires three projectiles.
* A [[Rush_Gauge|Rush]] is a flurry of firing off its sub-missiles which will spread out horizontally and finishes by firing all shots simultaneously; weight class of the projectiles is increased to [[ARMS (equipment)|Medium]] for the duration of the attack.


==Technical data==
==Technical data==
===Damage===
===Damage===
{| class="wikitable" style="text-align:center" width="40%"
{{ARMDamage
! colspan="6" width="42.86%" | Uncharged !! colspan="8" | Charged
|udamage=70
|-
|cdamage=70
| colspan="2" width="14.29%" | 70 || colspan="2" width="14.29%" | 35 || colspan="2" width="14.29%" | 20 || colspan="4"  width="28.57%" | 70 || colspan="4" | [[File:Attrib-Explosion.png|16px|link=Explosion]] 50
|explodedamage=50
|-
|rdamage=220
! colspan="14" | Rush attack
|rushhits=14
|-
}}
| colspan="4" | 15x4 || colspan="9" width="64.29%" | 10x9 || 60
*Is capable of landing an additional hit (or 2 against super armor targets) while uncharged that will deal an additional 35 (40 Plus) damage.
|}
*When charged, while the main hit can only hit once, the [[Explosion]] attribute can hit super armored targets twice, dealing 25 damage each.


===Frame data===
===Frame data===
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|type= Multi
|type= Multi
|ugroundextend= 68
|ugroundextend= 68
|ugroundextend2= 68
|ugroundextend3= 68
|ugroundretract= 11
|ugroundretract= 11
|uairextend= 70
|uairextend= 70
|uairextend2= 70
|uairextend3= 70
|uairretract= 11
|uairretract= 11
|cgroundextend= 63
|cgroundextend= 63
|cgroundextend2= 63
|cgroundextend3= 63
|cgroundretract= 11
|cgroundretract= 11
|cairextend= 64
|cairextend= 64
|cairextend2= 64
|cairextend3= 64
|cairretract= 11
|cairretract= 11
|ugrabgroundextend= 68
|ugrabgroundextend= 68
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|rairretract
|rairretract
}}
}}
==Related Badges==
:''Main article: [[Badge Stash]]''
{|class="wikitable unsortable"
|-
! width="280px" | Description !! Reward !! Design !! Unlock Criteria
{{BadgesTableRow|You've punched with a [[Triblast]]<br>1,000 times. Three cheers!|60|Unknown|Punch 1,000 times with the Triblast.}}
|}


==Gallery==
==Gallery==
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|JapR=Toripuru Bomu
|JapR=Toripuru Bomu
|JapM=Triple Bomb
|JapM=Triple Bomb
|ChiT=三連炸彈
|ChiTR=Sāamlìhn Jadaahn
|ChiTM=Triple Bomb
|ChiS=三联炸弹
|ChiSR=Sānlián Zhàdàn
|ChiSM=Triple Bomb
|Dut=Drieklapper
|Dut=Drieklapper
|DutM=Tripper (in fireworks; lit. "three smacker")
|DutM=Tripper (in fireworks; lit. "three smacker")
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|name4=3.0.0
|name4=3.0.0
|change4={{Buff}} Increased extension speed.
|change4={{Buff}} Increased extension speed.
|name5=5.4.0
|change5={{Nerf}} Decreased speed of charge attacks.<br>{{Buff}} Widened area of effect of charge attacks.
}}
}}


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