Slapamander: Difference between revisions

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{{InfoboxARMS
{{InfoboxARMS
|name=Slapamander
|name=Slapamander
|image=Slapamander.png
|image=arm-slapamander-right.png
|type=Whip
|type=Whip
|attribute=Fire}}
|attribute=Fire
|fighter=Ribbon Girl
|brand=brand1}}


'''Slapamander''' is a [[Whip]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Fire]] attribute.
The '''Slapamander''' is a [[Whip]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Fire]] attribute.


== Regional Differences ==
==Description==
===Appearance===
Reminiscent of a oven mitt or mitten this arm displays a bold reddish-orange crosshatch bevel design with two white line running down it from the tip of this ARM. A similar white line runs around the thumb. This glove elongates itself by splitting its six sections apart with the blue wire like mechanism within the glove.


In Japan, Slapamander is known as サラマンダー (''saramandaa'', meaning "salamander").
===Function===
{{FlavorText|Sweeping across a wide attack radius in a serpentine motion, these wily weapons will make short work of any wannabe sidesteppers.|[http://arms.nintendo.com/arms/ Official Description]}}


{{NavboxArms}}
* Curved trajectory ARM, it travels in a shallower curve with the glove expanding and whips at the end of its reach.
* A [[Rush_Gauge|Rush]] sends the ARM to do do multiple slaps; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack.
 
==Technical data==
===Damage===
{{ARMDamage
|udamage=80
|cdamage=110
|rdamage=180
|rushhits=8
}}
 
===Frame data===
{{FrameData
|type= Curve
|ugroundextend= 64
|ugroundretract= 31
|uairextend= 65
|uairretract= 32
|cgroundextend= 65
|cgroundretract= 31
|cairextend= 66
|cairretract= 31
|uoutgroundextend= 64
|uoutgroundretract= 33
|uoutairextend= 65
|uoutairretract= 33
|coutgroundextend= 65
|coutgroundretract= 32
|coutairextend= 66
|coutairretract= 32
|uingroundextend= 64
|uingroundretract= 33
|uinairextend= 65
|uinairretract= 33
|cingroundextend= 65
|cingroundretract= 32
|cinairextend= 66
|cinairretract= 32
|ugrabgroundextend= 58
|ugrabgroundretract= 34
|ugrabairextend= 57
|ugrabairretract= 34
|cgrabgroundextend= 56
|cgrabgroundretract= 34
|cgrabairextend= 59
|cgrabairretract= 34
|rgroundextend= 56
|rgroundretract= 31
|rairextend=57
|rairretract=32
|routgroundextend=56
|routgroundretract=33
|routairextend=57
|routairretract=33
|ringroundextend=56
|ringroundretract=33
|rinairextend=57
|rinairretract=33
}}
 
==Related Badges==
:''Main Article: [[Badge Stash]]''
{|class="wikitable unsortable"
|-
! width="280px" | Description !! Reward !! Design !! Unlock Criteria
{{BadgesTableRow|You won a battle as Twintelle using<br>the [[Slapamander]]. Clap clapamander!|30|Fixed-GlyphTwintelle|Defeat an opponent using [[Twintelle]] equipped with the [[Slapamander]] on at least one ARM.}}
{{BadgesTableRow|You've punched with a [[Slapamander]]<br>1,000 times. Slap!|60|Unknown|Punch 1,000 times with the Slapamander.}}
|}
 
==Gallery==
<gallery>
 
</gallery>
 
==Names in other languages==
{{ForeignName
|Jap=サラマンダー
|JapR=Saramandā
|JapM=Salamander
|ChiT=沙拉曼達
|ChiTR=Sālāaimaahndaaht
|ChiTM=Salamander
|ChiS=沙拉曼达
|ChiSR=Shālāmàndá
|ChiSM=Salamander
|Dut=Constrictor
|DutM=Constrictor
|Fre=Salamandre
|FreM=Salamander
|Ger=Pyromander
|GerM=From ''Pyro'' and ''Salamander''
|Ita=Vipera
|ItaM=Viper
|Rus=Сломандра
|RusR=Slomandra
|RusM=From сломать ''slomat''', to break, and саламандра ''salamandra'', salamander
|Spa=Salamandra
|SpaM=Salamander
}}
 
==Version history==
{{VersionHistory
|name1=1.0.0
|change1=Added to game.
|name2=2.0.0
|change2=Fixed issue where the Slapamander would sometimes fail to hit [[Helix]] when he is extended.
|name3=5.0.0
|change3={{Nerf}} Increased the time interval between initial launch and extension.<br>{{Buff}} Increased extension speed.
|name4=5.4.0
|change4={{Nerf}} Decreased retraction speed.<br>{{Buff}} Increased homing.
}}
 
== Trivia ==
*The Slapamander appears similar to the [[Slamamander]], except for the different color schemes (Slapamander: red & white, and Slamamander: green & black). Also, Slapamander uses the Fire attribute, while Slamamander uses the Wind attribute.
*In an early version of the game, the Slapamander used to be black & orange instead<ref>https ://www.youtube.com/watch?v=puFw64IUyrU&feature=youtu.be&t=83</ref>.
 
== References ==
<references />
 
{{NavboxARMS}}
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