Slapamander: Difference between revisions

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{{InfoboxARMS
{{InfoboxARMS
|name=Slapamander
|name=Slapamander
|image=Slapamander.png
|image=arm-slapamander-right.png
|type=Whip
|type=Whip
|attribute=Fire
|attribute=Fire
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==Description==
==Description==
===Appearance===
===Appearance===
Reminiscent of a oven mitt or mitten this arm displays a bold reddish-orange crosshatch bevel design with two white line running down it from the tip of this ARM. A similar white line runs around the thumb. This glove elongates itself by splitting its six sections apart with the blue wire like mechanism within the glove.


===Function===
===Function===
{{FlavorText|Sweeping across a wide attack radius in a serpentine motion, these wily weapons will make short work of any wannabe sidesteppers.|[http://arms.nintendo.com/arms/ Official Description]}}  
{{FlavorText|Sweeping across a wide attack radius in a serpentine motion, these wily weapons will make short work of any wannabe sidesteppers.|[http://arms.nintendo.com/arms/ Official Description]}}  


* A [[Rush_Gauge|Rush]] will increase the weight class of the projectiles to [[ARMS (equipment)|Heavy]] for the duration of the attack.
* Curved trajectory ARM, it travels in a shallower curve with the glove expanding and whips at the end of its reach.
* A [[Rush_Gauge|Rush]] sends the ARM to do do multiple slaps; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack.


==Technical data==
==Technical data==
===Damage===
===Damage===
{| class="wikitable"
{{ARMDamage
|-
|udamage=80
! width="50%" | Uncharged !! Charged
|cdamage=110
|-
|rdamage=180
| align="center" | 80 || align="center" | 110
|rushhits=8
|}
}}


===Frame data===
===Frame data===
{{FrameDataCurved
{{FrameData
|type= Curve
|ugroundextend= 64
|ugroundextend= 64
|ugroundretract= 31
|ugroundretract= 31
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|rinairretract=33
|rinairretract=33
}}
}}
==Related Badges==
:''Main Article: [[Badge Stash]]''
{|class="wikitable unsortable"
|-
! width="280px" | Description !! Reward !! Design !! Unlock Criteria
{{BadgesTableRow|You won a battle as Twintelle using<br>the [[Slapamander]]. Clap clapamander!|30|Fixed-GlyphTwintelle|Defeat an opponent using [[Twintelle]] equipped with the [[Slapamander]] on at least one ARM.}}
{{BadgesTableRow|You've punched with a [[Slapamander]]<br>1,000 times. Slap!|60|Unknown|Punch 1,000 times with the Slapamander.}}
|}


==Gallery==
==Gallery==
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|JapR=Saramandā
|JapR=Saramandā
|JapM=Salamander
|JapM=Salamander
|ChiT=沙拉曼達
|ChiTR=Sālāaimaahndaaht
|ChiTM=Salamander
|ChiS=沙拉曼达
|ChiSR=Shālāmàndá
|ChiSM=Salamander
|Dut=Constrictor
|Dut=Constrictor
|DutM=Constrictor
|DutM=Constrictor
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==Version history==
==Version history==
{{VersionHistory|name1=1.0.0|change1=Added to game.|name2=2.0.0|change2=Fixed issue where the Slapamander would sometimes fail to hit [[Helix]] when he is extended.
{{VersionHistory
|name1=1.0.0
|change1=Added to game.
|name2=2.0.0
|change2=Fixed issue where the Slapamander would sometimes fail to hit [[Helix]] when he is extended.
|name3=5.0.0
|name3=5.0.0
|change3={{Nerf}} Increased the time interval between initial launch and extension.<br>{{Buff}} Increased extension speed.}}
|change3={{Nerf}} Increased the time interval between initial launch and extension.<br>{{Buff}} Increased extension speed.
|name4=5.4.0
|change4={{Nerf}} Decreased retraction speed.<br>{{Buff}} Increased homing.
}}


== Trivia ==
== Trivia ==
*The Slapamander appears similar to the Slamamander, except for the different color schemes (Slapamander: red & white, and Slamamander: green & black). Also, Slapamander uses the Fire attribute, while Slamamander uses the Wind attribute.
*The Slapamander appears similar to the [[Slamamander]], except for the different color schemes (Slapamander: red & white, and Slamamander: green & black). Also, Slapamander uses the Fire attribute, while Slamamander uses the Wind attribute.
*In an early version of the game, the Slapamander used to be black & orange instead<ref>https ://www.youtube.com/watch?v=puFw64IUyrU&feature=youtu.be&t=83</ref>.
 
== References ==
<references />


{{NavboxARMS}}
{{NavboxARMS}}
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