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{{InfoboxARMS | {{InfoboxARMS | ||
|name=Slapamander | |name=Slapamander | ||
|image= | |image=arm-slapamander-right.png | ||
|type=Whip | |type=Whip | ||
|attribute=Fire | |attribute=Fire | ||
Line 11: | Line 11: | ||
==Description== | ==Description== | ||
===Appearance=== | ===Appearance=== | ||
Reminiscent of a oven mitt or mitten this arm displays a bold reddish-orange crosshatch bevel design with two white line running down it from the tip of this ARM. A similar white line runs around the thumb. This glove elongates itself by splitting its six sections apart with the blue wire like mechanism within the glove. | |||
===Function=== | ===Function=== | ||
{{FlavorText|Sweeping across a wide attack radius in a serpentine motion, these wily weapons will make short work of any wannabe sidesteppers.|[http://arms.nintendo.com/arms/ Official Description]}} | {{FlavorText|Sweeping across a wide attack radius in a serpentine motion, these wily weapons will make short work of any wannabe sidesteppers.|[http://arms.nintendo.com/arms/ Official Description]}} | ||
* A [[Rush_Gauge|Rush]] | * Curved trajectory ARM, it travels in a shallower curve with the glove expanding and whips at the end of its reach. | ||
* A [[Rush_Gauge|Rush]] sends the ARM to do do multiple slaps; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack. | |||
==Technical data== | ==Technical data== | ||
===Damage=== | ===Damage=== | ||
{| | {{ARMDamage | ||
| | |udamage=80 | ||
|cdamage=110 | |||
| | |rdamage=180 | ||
| | |rushhits=8 | ||
}} | |||
===Frame data=== | ===Frame data=== | ||
{{ | {{FrameData | ||
|ugroundextend= | |type= Curve | ||
|ugroundextend= 64 | |||
|ugroundretract= 31 | |ugroundretract= 31 | ||
|uairextend= 65 | |uairextend= 65 | ||
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|cairextend= 66 | |cairextend= 66 | ||
|cairretract= 31 | |cairretract= 31 | ||
|uoutgroundextend= 64 | |||
|uoutgroundextend= | |||
|uoutgroundretract= 33 | |uoutgroundretract= 33 | ||
|uoutairextend= | |uoutairextend= 65 | ||
|uoutairretract= 33 | |uoutairretract= 33 | ||
|coutgroundextend= | |coutgroundextend= 65 | ||
|coutgroundretract= 32 | |coutgroundretract= 32 | ||
|coutairextend= 66 | |coutairextend= 66 | ||
|coutairretract= 32 | |coutairretract= 32 | ||
|uingroundextend= 64 | |||
|uingroundextend= | |||
|uingroundretract= 33 | |uingroundretract= 33 | ||
|uinairextend= 65 | |uinairextend= 65 | ||
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|cinairextend= 66 | |cinairextend= 66 | ||
|cinairretract= 32 | |cinairretract= 32 | ||
|ugrabgroundextend= 58 | |||
|ugrabgroundretract= 34 | |||
|ugrabairextend= 57 | |||
|ugrabairretract= 34 | |||
|cgrabgroundextend= 56 | |||
|cgrabgroundretract= 34 | |||
|cgrabairextend= 59 | |||
|cgrabairretract= 34 | |||
|rgroundextend= 56 | |||
|rgroundretract= 31 | |||
|rairextend=57 | |||
|rairretract=32 | |||
|routgroundextend=56 | |||
|routgroundretract=33 | |||
|routairextend=57 | |||
|routairretract=33 | |||
|ringroundextend=56 | |ringroundextend=56 | ||
|ringroundretract=33 | |ringroundretract=33 | ||
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|rinairretract=33 | |rinairretract=33 | ||
}} | }} | ||
==Related Badges== | |||
:''Main Article: [[Badge Stash]]'' | |||
{|class="wikitable unsortable" | |||
|- | |||
! width="280px" | Description !! Reward !! Design !! Unlock Criteria | |||
{{BadgesTableRow|You won a battle as Twintelle using<br>the [[Slapamander]]. Clap clapamander!|30|Fixed-GlyphTwintelle|Defeat an opponent using [[Twintelle]] equipped with the [[Slapamander]] on at least one ARM.}} | |||
{{BadgesTableRow|You've punched with a [[Slapamander]]<br>1,000 times. Slap!|60|Unknown|Punch 1,000 times with the Slapamander.}} | |||
|} | |||
==Gallery== | ==Gallery== | ||
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{{ForeignName | {{ForeignName | ||
|Jap=サラマンダー | |Jap=サラマンダー | ||
|JapR= | |JapR=Saramandā | ||
|JapM=Salamander | |JapM=Salamander | ||
|ChiT=沙拉曼達 | |||
|ChiTR=Sālāaimaahndaaht | |||
|ChiTM=Salamander | |||
|ChiS=沙拉曼达 | |||
|ChiSR=Shālāmàndá | |||
|ChiSM=Salamander | |||
|Dut=Constrictor | |Dut=Constrictor | ||
|DutM=Constrictor | |DutM=Constrictor | ||
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==Version history== | ==Version history== | ||
{{VersionHistory|name1=1.0.0|change1=Added to game.|name2=2.0.0|change2=Fixed issue where the Slapamander would sometimes fail to hit [[Helix]] when he is extended.}} | {{VersionHistory | ||
|name1=1.0.0 | |||
|change1=Added to game. | |||
|name2=2.0.0 | |||
|change2=Fixed issue where the Slapamander would sometimes fail to hit [[Helix]] when he is extended. | |||
|name3=5.0.0 | |||
|change3={{Nerf}} Increased the time interval between initial launch and extension.<br>{{Buff}} Increased extension speed. | |||
|name4=5.4.0 | |||
|change4={{Nerf}} Decreased retraction speed.<br>{{Buff}} Increased homing. | |||
}} | |||
== Trivia == | == Trivia == | ||
*The Slapamander appears similar to the [[Slamamander]], except for the different color schemes (Slapamander: red & white, and Slamamander: green & black). Also, Slapamander uses the Fire attribute, while Slamamander uses the Wind attribute. | |||
*In an early version of the game, the Slapamander used to be black & orange instead<ref>https ://www.youtube.com/watch?v=puFw64IUyrU&feature=youtu.be&t=83</ref>. | |||
== References == | |||
<references /> | |||
{{NavboxARMS}} | {{NavboxARMS}} |
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