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When the Rush is activated, if a punch is coming towards the player it will knock it out of the air. It can also retract ARMS thrown out upon activation. | When the Rush is activated, if a punch is coming towards the player it will knock it out of the air. It can also retract ARMS thrown out upon activation. | ||
To increase the | To increase the Rush Gauge, the player can either: stand in [[Rush Juice]], throw out punches, charge their ARMS, or take damage. | ||
Rushing also causes each ARM to move up a weight class. For example, the [[Tribolt]] is treated as a medium weight ARM when used during a Rush. Heavy ARMS used during a Rush cancel out all other punches. | Rushing also causes each ARM to move up a weight class. For example, the [[Tribolt]] is treated as a medium weight ARM when used during a Rush. Heavy ARMS used during a Rush cancel out all other punches. | ||
Players wearing [[Hedlok]] do not punch for their Rush attack; instead launching a powerful fireball. | Players wearing [[Hedlok]] do not punch for their Rush attack; instead launching a powerful fireball. |
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