Rush

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Revision as of 13:27, 9 November 2018 by PleasePleasePepper (talk | contribs) (Fixed really weirdly bad writing. Please don't use first person.)
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Rush is an ability that all fighters have that will charge over time. It charges through a meter that builds up each time an attack connects. Once activated, it will retract the fighters ARMS and deflect any nearby ones, too. Fighters will glow with a yellow aura. The player is then able to start punching rapidly. Maximum number of hits and damage is determined by what ARMS the player has equipped. Rush will be disabled if you get hit by a charged ARM.