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==Description==
==Description==
===Appearance===
===Appearance===
This ARM utilizes a perpetual rotating spring-loaded mechanism fires out tether orange missiles with silver studs on each end of the war heads.
This ARM utilizes a perpetual rotating spring-loaded mechanism fires out tether orange missiles with silver studs on each end of the war heads. At the end of these studs are the symbol for the fire attribute.


===Function===
===Function===
{{FlavorText|Someone put some Revolvers together wrong, and now they shoot fire! Happy accidents are the best accidents—until they set your pants on fire!|[http://arms.nintendo.com/arms/ Official Description]}}
{{FlavorText|Someone put some Revolvers together wrong, and now they shoot fire! Happy accidents are the best accidents—until they set your pants on fire!|[http://arms.nintendo.com/arms/ Official Description]}}


* A Multi-Shot ARMS which consecutively fires three projectiles. The barrel does not spin while firing, resulting in each projectile firing off in a different location.
* A [[Rush_Gauge|Rush]] continuously rapid fires missiles; weight class of the projectiles is increased to [[ARMS (equipment)|Medium]] for the duration of the attack.
* A [[Rush_Gauge|Rush]] continuously rapid fires missiles; weight class of the projectiles is increased to [[ARMS (equipment)|Medium]] for the duration of the attack.


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|name4=3.0.0
|name4=3.0.0
|change4= {{Buff}} Increased speed of charge attack. <br> {{Buff}} Shortened firing interval.
|change4= {{Buff}} Increased speed of charge attack. <br> {{Buff}} Shortened firing interval.
|name5=4.0.0
|name5=3.2.0
|change5= {{Buff}} Increased extension speed of 2nd and 3rd rounds.
|change5= {{Buff}} Increased retraction speed.<br>Adjusted path followed when extending.
|name6=4.1.0
|name6=4.0.0
|change6= Fixed issue where under certain conditions projectiles would freeze in mid-air.
|change6= {{Buff}} Increased extension speed of 2nd and 3rd rounds.
|name7=4.1.0
|change7= Fixed issue where under certain conditions projectiles would freeze in mid-air.
|name8=5.4.0
|change8= {{Buff}} Increased curving.<br>{{Nerf}} Decreased rush damage.
}}
}}


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