Retorcher: Difference between revisions
From ARMS Institute, the ARMS Wiki
2,580 bytes removed
, 12 October 2018
m
|
|
Line 1: |
Line 1: |
| {{InfoboxARMS
| |
| |name=Retorcher
| |
| |image=arm-retorche-right.png
| |
| |type=Multi-Shot
| |
| |attribute=Fire
| |
| |fighter=Master Mummy
| |
| |brand=brand6}}
| |
|
| |
|
| The '''Retorcher''' is a [[Multi-Shot]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Fire]] attribute.
| |
|
| |
| ==Description==
| |
| ===Appearance===
| |
|
| |
| ===Function===
| |
| {{FlavorText|Someone put some Revolvers together wrong, and now they shoot fire! Happy accidents are the best accidents—until they set your pants on fire!|[http://arms.nintendo.com/arms/ Official Description]}} | | {{FlavorText|Someone put some Revolvers together wrong, and now they shoot fire! Happy accidents are the best accidents—until they set your pants on fire!|[http://arms.nintendo.com/arms/ Official Description]}} |
|
| |
| * A [[Rush_Gauge|Rush]] will increase the weight class of the projectiles to [[ARMS (equipment)|Medium]] for the duration of the attack.
| |
|
| |
| ==Technical data==
| |
| ===Damage===
| |
| {{ARMDamage
| |
| |udamage=70
| |
| |cdamage=100
| |
| |rdamage=175
| |
| |rushhits=12
| |
| }}
| |
|
| |
| ===Frame data===
| |
| {{FrameData
| |
| |type= Multi
| |
| |ugroundextend= 69
| |
| |ugroundextend2= 73
| |
| |ugroundextend3= 80
| |
| |ugroundretract= 17
| |
| |uairextend= 70
| |
| |uairextend2= 74
| |
| |uairextend3= 81
| |
| |uairretract= 17
| |
| |cgroundextend= 63
| |
| |cgroundextend2= 68
| |
| |cgroundextend3= 75
| |
| |cgroundretract= 17
| |
| |cairextend= 64
| |
| |cairextend2= 69
| |
| |cairextend3= 76
| |
| |cairretract= 17
| |
| |ugrabgroundextend= 68
| |
| |ugrabgroundretract= 26
| |
| |ugrabairextend= 70
| |
| |ugrabairretract= 26
| |
| |cgrabgroundextend= 62
| |
| |cgrabgroundretract= 26
| |
| |cgrabairextend= 64
| |
| |cgrabairretract= 26
| |
| |rgroundextend= 37
| |
| |rgroundextend2= 44
| |
| |rgroundextend3= 51
| |
| |rgroundextend4= 58
| |
| |rgroundextend5= 65
| |
| |rgroundextend6= 72
| |
| |rgroundextend7= 79
| |
| |rgroundextend8= 86
| |
| |rgroundextend9= 93
| |
| |rgroundextend10= 105
| |
| |rgroundextend11= 112
| |
| |rgroundextend12= 119
| |
| |rgroundretract= 24
| |
| |rairextend= 37
| |
| |rairextend2= 44
| |
| |rairextend3= 51
| |
| |rairextend4= 58
| |
| |rairextend5= 65
| |
| |rairextend6= 72
| |
| |rairextend7= 79
| |
| |rairextend8= 86
| |
| |rairextend9= 93
| |
| |rairextend10= 105
| |
| |rairextend11= 112
| |
| |rairextend12= 119
| |
| |rairretract= 24
| |
| }}
| |
|
| |
| ==Gallery==
| |
| <gallery>
| |
|
| |
| </gallery>
| |
|
| |
| ==Names in other languages==
| |
| {{ForeignName
| |
| |Jap=オートカノン
| |
| |JapR=Ōto Kanon
| |
| |JapM=Automatic Cannon
| |
| |Dut=Cerberus
| |
| |DutM=Cerberus
| |
| |Fre=Cerbère
| |
| |FreM=Cerberus
| |
| |Ger=Feuermatik
| |
| |GerM=Firematic
| |
| |Ita=Converger
| |
| |ItaM=Converger
| |
| |Rus=Цербер
| |
| |RusR=Tserber
| |
| |RusM=From ''Cerberus''
| |
| |Spa=Univólver
| |
| |SpaM=From ''uni'', one, and ''revólver'', revolver
| |
| }}
| |
|
| |
| ==Version history==
| |
| {{VersionHistory
| |
| |name1=1.0.0
| |
| |change1=Added to game.
| |
| |name2=2.0.0
| |
| |change2={{Buff}}Shortened the amount of time necessary to return after being extended.
| |
| |name3=2.1.0
| |
| |change3={{Buff}} Improved curving performance. <br> {{Buff}} Increased retraction speed. <br> {{buff}} Increased expansion rate when extending.
| |
| |name4=3.0.0
| |
| |change4= {{Buff}} Increased speed of charge attack. <br> {{Buff}} Shortened firing interval.
| |
| |name5=4.0.0
| |
| |change5= {{Buff}} Increased extension speed of 2nd and 3rd rounds.
| |
| |name6=4.1.0
| |
| |change6= Fixed issue where under certain conditions projectiles would freeze in mid-air.
| |
| }}
| |
|
| |
| == Trivia ==
| |
|
| |
| {{NavboxARMS}}
| |