Ramram: Difference between revisions

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617 bytes added ,  22 June 2020
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{{BadgesTableRow|You've punched with a [[Ramram]]<br>1,000 times. Rah rah!|60|Unknown|Punch 1,000 times with the Ramram.}}
{{BadgesTableRow|You've punched with a [[Ramram]]<br>1,000 times. Rah rah!|60|Unknown|Punch 1,000 times with the Ramram.}}
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==Appearances in other media==
===''Super Smash Bros. Ultimate''===
Min Min wields the Ramram as her default right ARM in ''Super Smash Bros. Ultimate''. Similarly to the original game, the Ramram is a fast ARM that travels in a circular motion. It deals weak damage if it connects with an opponent, but in turn has phenomenal range and coverage.


==Gallery==
==Gallery==
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|name1=1.0.0
|name1=1.0.0
|change1=Added to game.
|change1=Added to game.
|name2=5.4.0
|name2=2.1.0
|change2=Increased flotation for jump attacks.<br>{{Nerf}} Decreased homing.
|change2={{Nerf}} Decreased retraction speed.<br>{{Nerf}} Decreased expansion rate for charge attacks.<br>{{Nerf}} Decreased speed of charge attacks.
|name3=5.4.0
|change3=Increased flotation for jump attacks.<br>{{Nerf}} Decreased homing.


}}
}}
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== Trivia ==
== Trivia ==
* Similar to the [[Chakram]], the Ramram's angle can be altered during a [[Rush_Gauge|Rush]] attack.
* Similar to the [[Chakram]], the Ramram's angle can be altered during a [[Rush_Gauge|Rush]] attack.
 
*The Ramram is one of the ARMS that [[Min Min]] utilizes in her moveset in [[Super Smash Bros. Ultimate]].
{{NavboxARMS}}
{{NavboxARMS}}
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