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Poison: Difference between revisions

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[[File:Attrib-Poison.png|right]]
[[File:Attrib-Poison.png|right]]


'''Poison''' is one of the eight [[ARMS (equipment)#Attributes|ARM Attributes]], and the first and only one to be added to the game post-launch in [[version 4.0.0]]. When charged, opponents hit by the [[ARMS (equipment)|ARM]] will have their health drained away. The standard amount is 1 damage approximately every half second, but if an opponent is already poisoned and is hit by another Poison ARM, the damage will rise to 2, then to 3 if hit again; Poison damage cannot go up to 4. The health-draining effect of Poison cannot cause a KO (similarly to chip damage while guarding), as it will always stop draining before the victim loses their last HP point. Fighters hit with Poison are covered in a purple ooze, and their speech is distorted.  
'''Poison''' is one of the eight [[ARMS (equipment)#Attributes|ARM Attributes]], and the first and only one to be added to the game post-launch in [[version 4.0.0]]. When charged, opponents hit by the [[ARMS (equipment)|ARM]] will have their health drained away. The standard amount is 1 damage approximately every half second, but if an opponent is already poisoned and is hit by another Poison ARM, the damage will rise to 2, then to 3 if hit again; Poison damage cannot go up to 4. Without refreshing the duration, the poison effect will do 12 ticks of damage.The health-draining effect of Poison cannot cause a KO (similarly to chip damage while guarding), as it will always stop draining before the victim loses their last HP point. Fighters hit with Poison are covered in a purple ooze, and their speech is distorted.  
== List of Poison ARMS ==
== List of Poison ARMS ==
There are three ARMS with the Poison attribute making it the second least common attribute behind only the [[Blind]] attribute.
There are three ARMS with the Poison attribute making it the second least common attribute behind only the [[Blind]] attribute.
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