Master Mummy: Difference between revisions

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|stage=Mausoleum
|stage=Mausoleum
|signature=yes
|signature=yes
|voicem=Kouji Takeda<br/>(武田 幸史)
|voicem=[[Kouji Takeda]]<br/>(武田 幸史)
|size={{FighterStat|5}}
|size={{FighterStat|5}}
|girth={{FighterStat|5}}
|girth={{FighterStat|5}}
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*Master Mummy has the tallest natural height in the game, as the two characters that exceed him, [[Mechanica]] and [[Helix]], require special means to do so (respectively, her suit and his ability to stretch himself).
*Master Mummy has the tallest natural height in the game, as the two characters that exceed him, [[Mechanica]] and [[Helix]], require special means to do so (respectively, her suit and his ability to stretch himself).
*Master Mummy is one of the few characters whose voice actor has already been involved within a Nintendo game at the time of ''ARMS''' release. He share this distinction with [[Ninjara]] and [[Mechanica]].
*Master Mummy is one of the few characters whose voice actor has already been involved within a Nintendo game at the time of ''ARMS''' release. He share this distinction with [[Ninjara]] and [[Mechanica]].
**In his case, Kouji Takeda previously voiced [[zeldawiki:Daruk|Daruk]] in ''The Legend of Zelda: Breath of the Wild''.
**In his case, Kouji Takeda previously voiced [[zeldawiki:Daruk|Daruk]] in ''The Legend of Zelda: Breath of the Wild''. Takeda would later voice [[mariowiki:Donkey Kong|Donkey Kong]] in the Japanese dub of ''The Super Mario Bros. Movie''.


==Names in other languages==
==Names in other languages==

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