Master Mummy: Difference between revisions

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|stat6value={{FighterStat|1}}
|stat6value={{FighterStat|1}}
|grab=200
|grab=200
|walk=85%
|walk=80%
|jumpspeed
|jumpspeed
|dash=86%
|dash=82.5%
|chargedash=83%
|chargedash=83%
|chargetime=2.8 seconds
|chargetime=2.8 seconds
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|arm2=Retorcher
|arm2=Retorcher
|arm3=Phoenix
|arm3=Phoenix
}}
|realgirth=130%|airdash=70%|jumpdistance=75%}}


{{BiffQuoteIntro|Here he is—the undead idol we love to fear... It's the "grim creeper," aka {{Yellow|Master Mummy}}! Master Mummy's story has always been wrapped in mystery...and 500 thread count cotton. He's been searching for answers since he rose from the dead, but will victory bring the closure he seeks?}}
{{BiffQuoteIntro|Here he is—the undead idol we love to fear... It's the "grim creeper," aka {{Yellow|Master Mummy}}! Master Mummy's story has always been wrapped in mystery...and 500 thread count cotton. He's been searching for answers since he rose from the dead, but will victory bring the closure he seeks?}}
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If the situation calls for it, you can also sit back and heal to get down-to-the-wire timeout wins as well as bait unsafe approaches and punish.
If the situation calls for it, you can also sit back and heal to get down-to-the-wire timeout wins as well as bait unsafe approaches and punish.
=== ARM Recommendations ===
=== ARM Recommendations ===
ARMS that limit and control the opponent's movement or shut down the opponent's offense work well with Master Mummy. They conceal his own low mobility, and forcing opponents to play at his pace. Some examples are:
ARMS that limit and control the opponent's movement or shut down the opponent's offense work well with Master Mummy. They conceal his own low mobility, and force opponents to play at his pace. Some examples are:
<gallery>
<gallery>
Arm-Chakram-Right.png|'''[[Chakram]]'''
Arm-Chakram-Right.png|'''[[Chakram]]'''
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{{BadgesTableRow|You've fought in 10 rounds of<br>Lola Pop vs. Master Mummy!|60|Fixed-MatchupLolaPopVsMasterMummy|Participate in 1-on-1 matches between [[Lola Pop]] and [[Master Mummy]] adding up to a total of ten or more rounds.}}
{{BadgesTableRow|You've fought in 10 rounds of<br>Lola Pop vs. Master Mummy!|60|Fixed-MatchupLolaPopVsMasterMummy|Participate in 1-on-1 matches between [[Lola Pop]] and [[Master Mummy]] adding up to a total of ten or more rounds.}}
{{BadgesTableRow|You won a battle as Master Mummy<br>using the [[Clapback]]. You were a wall!|30|Fixed-GlyphMasterMummy|Defeat an opponent using [[Master Mummy]] equipped with the [[Clapback]] on at least one ARM.}}
{{BadgesTableRow|You won a battle as Master Mummy<br>using the [[Clapback]]. You were a wall!|30|Fixed-GlyphMasterMummy|Defeat an opponent using [[Master Mummy]] equipped with the [[Clapback]] on at least one ARM.}}
{{BadgesTableRow|You've fought 10 matches using each Master Mummy color!|60|Unknown|Play 10 matches for each [[Master Mummy]]'s 4 color palettes.}}
|}
|}
==Appearances in other media==
==Appearances in other media==
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File:ARMS Release Art.jpg|
File:ARMS Release Art.jpg|
File:ARMSHalloween2017.jpg|
File:ARMSHalloween2017.jpg|
File:Achom.jpg|A look at Master Mummy's [[brand]], Achom, shared by [[Spring Man]].
</gallery>
</gallery>


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*Master Mummy has the tallest natural height in the game, as the two characters that exceed him, [[Mechanica]] and [[Helix]], require special means to do so (respectively, her suit and his ability to stretch himself).
*Master Mummy has the tallest natural height in the game, as the two characters that exceed him, [[Mechanica]] and [[Helix]], require special means to do so (respectively, her suit and his ability to stretch himself).
*Master Mummy is one of the few characters whose voice actor has already been involved within a Nintendo game at the time of ''ARMS''' release. He share this distinction with [[Ninjara]] and [[Mechanica]].
*Master Mummy is one of the few characters whose voice actor has already been involved within a Nintendo game at the time of ''ARMS''' release. He share this distinction with [[Ninjara]] and [[Mechanica]].
**In his case, Kouji Takeda previously voiced [[zeldawiki:Daruk|Daruk]] in ''The Legend of Zelda: Breath of the Wild''.
**In his case, Kouji Takeda previously voiced [[zeldawiki:Daruk|Daruk]] in ''The Legend of Zelda: Breath of the Wild''. Takeda would later voice [[mariowiki:Donkey Kong|Donkey Kong]] in the Japanese dub of ''The Super Mario Bros. Movie''.


==Names in other languages==
==Names in other languages==

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