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Lola Pop: Difference between revisions

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489 bytes added ,  27 March 2020
Added playstyle section for Lola Pop
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(Added playstyle section for Lola Pop)
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== Abilities ==
== Abilities ==
Lola Pop is able to inflate her body while shielding, which appears to provide added defense<ref>http://arms.nintendo.com/news/global-testpunch-and-lolapop/</ref> and allow her to slowly move around the stage while blocking. While inflated, she can immediately cancel into a fast dash or high jump. She can also inflate in the air while holding dash, causing her to shield herself for a short moment before dropping quickly and bouncing on the ground. She can chain these bounces to change position while retaining charge. This also helps her keep a defensive position while moving, because Lola cannot move from side to side when guarding normally.
Lola Pop is able to inflate her body while shielding, which appears to provide added defense<ref>http://arms.nintendo.com/news/global-testpunch-and-lolapop/</ref> and allow her to slowly move around the stage while blocking. While inflated, she can immediately cancel into a fast dash or high jump. She can also inflate in the air while holding dash, causing her to shield herself for a short moment before dropping quickly and bouncing on the ground. She can chain these bounces to change position while retaining charge. This also helps her keep a defensive position while moving, because Lola cannot move from side to side when guarding normally.
== Playstyle ==
The mobility options when shielding give Lola Pop unique ways of pressuring, retreating, and mixing up opponents to create openings.Her shield-dashes and bounces provide a wide variety of options, that though each individually punishable, can answer any choice from the opponents.
She is especially dangerous at the mid-range where her massive option pool means she can threaten in ways completely unique to her. Unpredictability is key to success with the Candy Clown.


== Version history ==
== Version history ==
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