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Kablammer: Difference between revisions

From ARMS Institute, the ARMS Wiki
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{{FlavorText|Smash and explode all in one power combo! Originally designed for demolishing buildings, their destructive power is second to none.|[http://arms.nintendo.com/arms/ Official Description]}}
{{FlavorText|Smash and explode all in one power combo! Originally designed for demolishing buildings, their destructive power is second to none.|[http://arms.nintendo.com/arms/ Official Description]}}


* An ARM which will extend to a location then will delayed slam itself into the ground.
* The ARM hones in on the targeted enemy Fighter, appearing and then smashing them from above, like a hammer.
** It can be curved to change which direction it travels towards the targeted enemy Fighter.  
* Due to how Hammer type ARMS strike the ground, when charged, it will almost always cause the [[Explosion]] effect to trigger, oftentimes allowing for chip damage against opponent even if they avoid the main hit.
* Due to how Hammer type ARMS strike the ground, when charged, it will almost always cause the [[Explosion]] effect to trigger, oftentimes allowing for chip damage against opponent even if they avoid the main hit.
* A [[Rush_Gauge|Rush]] sends the hammer out to hammer down four times; weight class of the projectiles is increased to [[ARMS (equipment)|Super Heavy]] for the duration of the attack.
* A [[Rush_Gauge|Rush]] sends the hammer out to hammer down four times; weight class of the projectiles is increased to [[ARMS (equipment)|Super Heavy]] for the duration of the attack.
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