Kablammer: Difference between revisions
From ARMS Institute, the ARMS Wiki
→Function
Gameboy224 (talk | contribs) |
Gameboy224 (talk | contribs) |
||
Line 16: | Line 16: | ||
{{FlavorText|Smash and explode all in one power combo! Originally designed for demolishing buildings, their destructive power is second to none.|[http://arms.nintendo.com/arms/ Official Description]}} | {{FlavorText|Smash and explode all in one power combo! Originally designed for demolishing buildings, their destructive power is second to none.|[http://arms.nintendo.com/arms/ Official Description]}} | ||
* | * The ARM hones in on the targeted enemy Fighter, appearing and then smashing them from above, like a hammer. | ||
** It can be curved to change which direction it travels towards the targeted enemy Fighter. | |||
* Due to how Hammer type ARMS strike the ground, when charged, it will almost always cause the [[Explosion]] effect to trigger, oftentimes allowing for chip damage against opponent even if they avoid the main hit. | * Due to how Hammer type ARMS strike the ground, when charged, it will almost always cause the [[Explosion]] effect to trigger, oftentimes allowing for chip damage against opponent even if they avoid the main hit. | ||
* A [[Rush_Gauge|Rush]] sends the hammer out to hammer down four times; weight class of the projectiles is increased to [[ARMS (equipment)|Super Heavy]] for the duration of the attack. | * A [[Rush_Gauge|Rush]] sends the hammer out to hammer down four times; weight class of the projectiles is increased to [[ARMS (equipment)|Super Heavy]] for the duration of the attack. |