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== List of items == | == List of items == | ||
* [[HP Juice]] heals fighters standing inside its circular area of effect.<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/rILDIPn.jpg "Modes & Rules, p.20"], retrieved on {{#dateformat:2017-05-28}}.</ref> | * [[HP Juice]] heals fighters standing inside its circular area of effect.<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/rILDIPn.jpg "Modes & Rules, p.20"], retrieved on {{#dateformat:2017-05-28}}.</ref> | ||
* [[Rush Juice]] increases the | * [[Rush Juice]] increases the [[Rush Gauge]] of fighters standing inside its circular area of effect.<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/aoZIR0C.jpg "Modes & Rules, p.21"], retrieved on {{#dateformat:2017-05-28}}.</ref> | ||
* [[Fire Bomb]]s explode after a short time, dealing damage to fighters in the blast radius and knocking them down.<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/uObVUde.jpg "Modes & Rules, p.22"], retrieved on {{#dateformat:2017-05-28}}.</ref> This effect is similar to that of the [[Explosion]] attribute. They spawn attached to a levitation device, detaching when hit by a player. | * [[Fire Bomb]]s explode after a short time, dealing damage to fighters in the blast radius and knocking them down.<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/uObVUde.jpg "Modes & Rules, p.22"], retrieved on {{#dateformat:2017-05-28}}.</ref> This effect is similar to that of the [[Explosion]] attribute. They spawn attached to a levitation device, detaching when hit by a player. | ||
* [[Shock Bomb]]s explode after a short time, dealing damage to fighters in the blast radius and disabling their [[ARMS (extendable)|ARMS]].<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/0uCcU7K.jpg "Modes & Rules, p.23"], retrieved on {{#dateformat:2017-05-28}}</ref> This effect is similar to that of the [[Electric]] attribute. They spawn attached to a levitation device, detaching when hit by a player. | * [[Shock Bomb]]s explode after a short time, dealing damage to fighters in the blast radius and disabling their [[ARMS (extendable)|ARMS]].<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/0uCcU7K.jpg "Modes & Rules, p.23"], retrieved on {{#dateformat:2017-05-28}}</ref> This effect is similar to that of the [[Electric]] attribute. They spawn attached to a levitation device, detaching when hit by a player. | ||
== Other appearances of drones == | == Other appearances of drones == | ||
Item drones also serve other purposes beyond bringing items into fights. These include | Item drones also serve other purposes beyond bringing items into fights. These include: | ||
* Dropping the ball into the court in [[V-Ball]] | * Dropping the ball into the court in [[V-Ball]]. | ||
* Carrying clocks and [[ | * Carrying clocks and [[ARMS (equipment)|ARMS]] in [[ARM Getter]]. | ||
== References == | == References == |
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