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(added 4.1.0 data) |
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{{InfoboxARMS | {{InfoboxARMS | ||
|name=Hydra | |name=Hydra | ||
|image= | |image=arm-hydra-right.png | ||
|type=Multi-Shot | |type=Multi-Shot | ||
|attribute=Fire | |attribute=Fire | ||
Line 11: | Line 11: | ||
==Description== | ==Description== | ||
===Appearance=== | ===Appearance=== | ||
The Hydra appears as a tall light green & black camo pattern box housing red with yellow tips missile heads arranged vertically. The exterior of the boxes adorned with a snake-like pattern follow by [[Kid Cobra]] logo and manufacturer Dodorugen logo plastered all over it. The purple strip is the snex logo. | |||
===Function=== | ===Function=== | ||
{{FlavorText|These jump-busting ARMS fire out three shots in a vertical stack. They're great for keeping ballistic heat on any hop-happy opponents.|[http://arms.nintendo.com/arms/ Official Description]}} | {{FlavorText|These jump-busting ARMS fire out three shots in a vertical stack. They're great for keeping ballistic heat on any hop-happy opponents.|[http://arms.nintendo.com/arms/ Official Description]}} | ||
* | * A vertically oriented Multi-Shot ARM that fires three projectiles. The projectiles will fire in order from bottom to top and all of them have the same maximum reach. | ||
* A [[Rush_Gauge|Rush]] | * A [[Rush_Gauge|Rush]] simply fires off the weapon normally, dealing multiple hits; weight class of the projectiles is increased to [[ARMS (equipment)|Medium]] for the duration of the attack. | ||
==Technical data== | ==Technical data== | ||
===Damage=== | ===Damage=== | ||
{ | {{ARMDamage | ||
|udamage=70 | |||
|cdamage=100 | |||
| | |rdamage=150 | ||
| | |rushhits=3 | ||
}} | |||
| | *Is capable of landing an additional hit (or 2 against super armor targets) while uncharged that will deal an additional 35 (40 Plus) damage. | ||
===Frame data=== | ===Frame data=== | ||
{{FrameData | {{FrameData | ||
| | |type= Multi | ||
| | |ugroundextend= 60 | ||
| | |ugroundextend2= 62 | ||
| | |ugroundextend3= 64 | ||
|ugroundretract= 15 | |||
|uairextend= 60 | |||
|uairextend2= 63 | |||
|uairextend3= 65 | |||
|uairretract= 15 | |||
|cgroundextend= 58 | |||
|cgroundextend2= 60 | |||
|cgroundextend3= 62 | |||
|cgroundretract= 14 | |||
|cairextend= 58 | |||
|cairextend2= 61 | |||
|cairextend3= 63 | |||
|cairretract= 15 | |||
|ugrabgroundextend= 61 | |||
|ugrabgroundretract= 15 | |||
|ugrabairextend= 61 | |||
|ugrabairretract= 15 | |||
|cgrabgroundextend= 59 | |||
|cgrabgroundretract= 15 | |||
|cgrabairextend= 60 | |||
|cgrabairretract= 15 | |||
|rgroundextend= 53 | |||
|rgroundextend2= 53 | |||
|rgroundextend3= 53 | |||
|rgroundretract= 16 | |||
|rairextend= 54 | |||
|rairextend2= 54 | |||
|rairextend3= 54 | |||
|rairretract= 16 | |||
}} | }} | ||
==Related Badges== | |||
:''Main article: [[Badge Stash]]'' | |||
{| class="wikitable unsortable" | |||
|- | |||
! width="280px" | Description !! Reward !! Design !! Unlock Criteria | |||
{{BadgesTableRow|You've punched with a Hydra 1,000 times. Three's a charm!|60|Unknown|Punch 1,000 times with the Hydra.}} | |||
|} | |||
==Gallery== | ==Gallery== | ||
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|JapR=Bāchikaru | |JapR=Bāchikaru | ||
|JapM=Vertical | |JapM=Vertical | ||
|ChiT=垂直三連彈 | |||
|ChiTR=Sèuihjihk Sāamlìhn Daahn | |||
|ChiTM=Vertical Triple Bomb | |||
|ChiS=垂直三联弹 | |||
|ChiSR=Chuízhí Sānlián Dàn | |||
|ChiSM=Vertical Triple Bomb | |||
|Dut=Hydra | |Dut=Hydra | ||
|DutM=Hydra | |DutM=Hydra | ||
Line 82: | Line 117: | ||
|name5=4.1.0 | |name5=4.1.0 | ||
|change5={{Nerf}} Decreased retraction speed. Speed of charge attacks is unaffected. | |change5={{Nerf}} Decreased retraction speed. Speed of charge attacks is unaffected. | ||
|name6=5.4.0 | |||
|change6={{Buff}} Increased curving.<br>{{Nerf}} Increased time from drop to retrieval. | |||
}} | }} | ||
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