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Hydra: Difference between revisions

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1,210 bytes added ,  18 May 2020
(added 4.1.0 data)
 
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{{InfoboxARMS
{{InfoboxARMS
|name=Hydra
|name=Hydra
|image=Hydra.png
|image=arm-hydra-right.png
|type=Multi-Shot
|type=Multi-Shot
|attribute=Fire
|attribute=Fire
Line 11: Line 11:
==Description==
==Description==
===Appearance===
===Appearance===
The Hydra appears as a tall light green & black camo pattern box housing red with yellow tips missile heads arranged vertically. The exterior of the boxes adorned with a snake-like pattern follow by [[Kid Cobra]] logo and manufacturer Dodorugen logo plastered all over it. The purple strip is the snex logo.


===Function===
===Function===
{{FlavorText|These jump-busting ARMS fire out three shots in a vertical stack. They're great for keeping ballistic heat on any hop-happy opponents.|[http://arms.nintendo.com/arms/ Official Description]}}
{{FlavorText|These jump-busting ARMS fire out three shots in a vertical stack. They're great for keeping ballistic heat on any hop-happy opponents.|[http://arms.nintendo.com/arms/ Official Description]}}


* It shoots three projectiles in a vertical line.
* A vertically oriented Multi-Shot ARM that fires three projectiles. The projectiles will fire in order from bottom to top and all of them have the same maximum reach.
* A [[Rush_Gauge|Rush]] will increase the weight class of the projectiles to [[ARMS (equipment)|Medium]] for the duration of the attack.
* A [[Rush_Gauge|Rush]] simply fires off the weapon normally, dealing multiple hits; weight class of the projectiles is increased to [[ARMS (equipment)|Medium]] for the duration of the attack.


==Technical data==
==Technical data==
===Damage===
===Damage===
{| class="wikitable" style="text-align:center" width="30%"
{{ARMDamage
! colspan="6" width="50%"| Uncharged !! colspan="6" width="50%"| Charged
|udamage=70
|-
|cdamage=100
| colspan="2" width="16.67%" | 70 || colspan="2" width="16.67%" | 35 || colspan="2" width="16.67%" | 20 || colspan="6" align="center" | 100
|rdamage=150
|-
|rushhits=3
! colspan="12" | Rush attack
}}
|-
*Is capable of landing an additional hit (or 2 against super armor targets) while uncharged that will deal an additional 35 (40 Plus) damage.
! colspan="3" width="25%" | First hit
| colspan="3" width="25%" | 60 || colspan="3" width="25%" | 50 || colspan="3" width="25%" | 40
|-
! colspan="3" width="25%" | Second hit
| colspan="3" width="25%" | 15 || colspan="6" | 5x2
|-
! colspan="3" width="25%" | Third hit
| colspan="9" | 5x3
|}


===Frame data===
===Frame data===
{{FrameData
{{FrameData
|uframestartup= 0
|type= Multi
|uframetotal= 0
|ugroundextend= 60
|cframestartup= 0
|ugroundextend2= 62
|cframetotal= 0
|ugroundextend3= 64
|ugroundretract= 15
|uairextend= 60
|uairextend2= 63
|uairextend3= 65
|uairretract= 15
|cgroundextend= 58
|cgroundextend2= 60
|cgroundextend3= 62
|cgroundretract= 14
|cairextend= 58
|cairextend2= 61
|cairextend3= 63
|cairretract= 15
|ugrabgroundextend= 61
|ugrabgroundretract= 15
|ugrabairextend= 61
|ugrabairretract= 15
|cgrabgroundextend= 59
|cgrabgroundretract= 15
|cgrabairextend= 60
|cgrabairretract= 15
|rgroundextend= 53
|rgroundextend2= 53
|rgroundextend3= 53
|rgroundretract= 16
|rairextend= 54
|rairextend2= 54
|rairextend3= 54
|rairretract= 16
}}
}}
==Related Badges==
:''Main article: [[Badge Stash]]''
{| class="wikitable unsortable"
|-
! width="280px" | Description !! Reward !! Design !! Unlock Criteria
{{BadgesTableRow|You've punched with a Hydra 1,000 times. Three's a charm!|60|Unknown|Punch 1,000 times with the Hydra.}}
|}


==Gallery==
==Gallery==
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|JapR=Bāchikaru
|JapR=Bāchikaru
|JapM=Vertical
|JapM=Vertical
|ChiT=垂直三連彈
|ChiTR=Sèuihjihk Sāamlìhn Daahn
|ChiTM=Vertical Triple Bomb
|ChiS=垂直三联弹
|ChiSR=Chuízhí Sānlián Dàn
|ChiSM=Vertical Triple Bomb
|Dut=Hydra
|Dut=Hydra
|DutM=Hydra
|DutM=Hydra
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|name5=4.1.0
|name5=4.1.0
|change5={{Nerf}} Decreased retraction speed. Speed of charge attacks is unaffected.
|change5={{Nerf}} Decreased retraction speed. Speed of charge attacks is unaffected.
|name6=5.4.0
|change6={{Buff}} Increased curving.<br>{{Nerf}} Increased time from drop to retrieval.
}}
}}


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