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{{InfoboxARMS | {{InfoboxARMS | ||
|name=Hydra | |name=Hydra | ||
|image= | |image=arm-hydra-right.png | ||
|type=Multi-Shot | |type=Multi-Shot | ||
|attribute=Fire | |attribute=Fire | ||
|fighter=Kid Cobra}} | |fighter=Kid Cobra | ||
|brand=brand6}} | |||
'''Hydra''' is a [[Multi-Shot]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Fire]] attribute | The '''Hydra''' is a [[Multi-Shot]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Fire]] attribute. | ||
== Description == | ==Description== | ||
===Appearance=== | |||
The Hydra appears as a tall light green & black camo pattern box housing red with yellow tips missile heads arranged vertically. The exterior of the boxes adorned with a snake-like pattern follow by [[Kid Cobra]] logo and manufacturer Dodorugen logo plastered all over it. The purple strip is the snex logo. | |||
===Function=== | |||
{{FlavorText|These jump-busting ARMS fire out three shots in a vertical stack. They're great for keeping ballistic heat on any hop-happy opponents.|[http://arms.nintendo.com/arms/ Official Description]}} | {{FlavorText|These jump-busting ARMS fire out three shots in a vertical stack. They're great for keeping ballistic heat on any hop-happy opponents.|[http://arms.nintendo.com/arms/ Official Description]}} | ||
==Damage== | * A vertically oriented Multi-Shot ARM that fires three projectiles. The projectiles will fire in order from bottom to top and all of them have the same maximum reach. | ||
{| | * A [[Rush_Gauge|Rush]] simply fires off the weapon normally, dealing multiple hits; weight class of the projectiles is increased to [[ARMS (equipment)|Medium]] for the duration of the attack. | ||
==Technical data== | |||
===Damage=== | |||
{{ARMDamage | |||
|udamage=70 | |||
|cdamage=100 | |||
|rdamage=150 | |||
|rushhits=3 | |||
}} | |||
*Is capable of landing an additional hit (or 2 against super armor targets) while uncharged that will deal an additional 35 (40 Plus) damage. | |||
===Frame data=== | |||
{{FrameData | |||
|type= Multi | |||
|ugroundextend= 60 | |||
|ugroundextend2= 62 | |||
|ugroundextend3= 64 | |||
|ugroundretract= 15 | |||
|uairextend= 60 | |||
|uairextend2= 63 | |||
|uairextend3= 65 | |||
|uairretract= 15 | |||
|cgroundextend= 58 | |||
|cgroundextend2= 60 | |||
|cgroundextend3= 62 | |||
|cgroundretract= 14 | |||
|cairextend= 58 | |||
|cairextend2= 61 | |||
|cairextend3= 63 | |||
|cairretract= 15 | |||
|ugrabgroundextend= 61 | |||
|ugrabgroundretract= 15 | |||
|ugrabairextend= 61 | |||
|ugrabairretract= 15 | |||
|cgrabgroundextend= 59 | |||
|cgrabgroundretract= 15 | |||
|cgrabairextend= 60 | |||
|cgrabairretract= 15 | |||
|rgroundextend= 53 | |||
|rgroundextend2= 53 | |||
|rgroundextend3= 53 | |||
|rgroundretract= 16 | |||
|rairextend= 54 | |||
|rairextend2= 54 | |||
|rairextend3= 54 | |||
|rairretract= 16 | |||
}} | |||
==Related Badges== | |||
:''Main article: [[Badge Stash]]'' | |||
{| class="wikitable unsortable" | |||
|- | |- | ||
! width=" | ! width="280px" | Description !! Reward !! Design !! Unlock Criteria | ||
| | {{BadgesTableRow|You've punched with a Hydra 1,000 times. Three's a charm!|60|Unknown|Punch 1,000 times with the Hydra.}} | ||
|} | |} | ||
==Gallery== | |||
<gallery> | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
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|JapR=Bāchikaru | |JapR=Bāchikaru | ||
|JapM=Vertical | |JapM=Vertical | ||
| | |ChiT=垂直三連彈 | ||
| | |ChiTR=Sèuihjihk Sāamlìhn Daahn | ||
|ChiTM=Vertical Triple Bomb | |||
|ChiS=垂直三联弹 | |||
|ChiSR=Chuízhí Sānlián Dàn | |||
|ChiSM=Vertical Triple Bomb | |||
|Dut=Hydra | |||
|DutM=Hydra | |||
|Fre=Hydre | |Fre=Hydre | ||
|FreM=Hydra | |FreM=Hydra | ||
|Ger=Flammenhydra | |Ger=Flammenhydra | ||
|GerM=Fire Hydra | |GerM=Fire Hydra | ||
|Ita=Tripletta | |Ita=Tripletta | ||
|ItaM=Hat trick | |ItaM=Hat trick | ||
|Rus=Гидра | |Rus=Гидра | ||
|RusR=Gidra | |RusR=Gidra | ||
|RusM=Hydra | |RusM=Hydra | ||
|Spa=Hidra vertical | |||
|SpaM=Vertical hydra | |||
}} | }} | ||
==Version history== | |||
{{VersionHistory | |||
|name1=1.0.0 | |||
|change1=Added to the game. | |||
|name2=2.0.0 | |||
|change2={{Nerf}} Increased the amount of time necessary for Hydra to return after being knocked down.<br>{{Nerf}} Rush first hit damage (second usage) decreased to 15 from 30. | |||
|name3=2.1.0 | |||
|change3={{Nerf}} Decreased retraction speed. | |||
|name4=3.0.0 | |||
|change4={{Buff}} Increased retraction speed. | |||
|name5=4.1.0 | |||
|change5={{Nerf}} Decreased retraction speed. Speed of charge attacks is unaffected. | |||
|name6=5.4.0 | |||
|change6={{Buff}} Increased curving.<br>{{Nerf}} Increased time from drop to retrieval. | |||
}} | |||
== Trivia == | |||
{{NavboxARMS}} | {{NavboxARMS}} |
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