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* Unlike other ARMS, which the player can curve manually, the Homie will fly forward a short distance before automatically curving towards the targeted opponent's current location when used. | * Unlike other ARMS, which the player can curve manually, the Homie will fly forward a short distance before automatically curving towards the targeted opponent's current location when used. | ||
* When it is charged and it collides with a fighter or other surface, it will explode a moment later, dealing additional damage. | * When it is charged and it collides with a fighter or other surface, it will explode a moment later, dealing additional damage. | ||
* A [[Rush_Gauge|Rush]] will | * A [[Rush_Gauge|Rush]] fires off the missiles which will explode on contact of at the end of its range; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack. | ||
** If the missile is knocked away by an obstacle or Heavy ARM, it will still explode where it fell, which can hurt the user. | |||
==Technical data== | ==Technical data== |
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