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Homie: Difference between revisions

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=== Function ===
=== Function ===
{{FlavorText|Not big on aiming? These auto-targeting ARMS are for you! They fly and explode all on their own. Why mess around with controls? Delegate!|[http://arms.nintendo.com/arms/ Official Description]}}
{{FlavorText|Not big on aiming? These auto-targeting ARMS are for you! They fly and explode all on their own. Why mess around with controls? Delegate!|[http://arms.nintendo.com/arms/ Official Description]}}
Unlike other ARMS, which the player can curve manually, the Homie will fly forward a short distance before automatically curving towards the targeted opponent's current location when used.  When it is charged and it collides with a fighter or other surface, it will explode a moment later, dealing additional damage.


* Unlike other ARMS, which the player can curve manually, the Homie will fly forward a short distance before automatically curving towards the targeted opponent's current location when used.
* When it is charged and it collides with a fighter or other surface, it will explode a moment later, dealing additional damage.
* A [[Rush_Gauge|Rush]] will increase the weight class of the projectiles to [[ARMS (equipment)|Heavy]] for the duration of the attack.
* A [[Rush_Gauge|Rush]] will increase the weight class of the projectiles to [[ARMS (equipment)|Heavy]] for the duration of the attack.


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