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Homie: Difference between revisions

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2,934 bytes added ,  19 September 2020
(Added flavor text.)
 
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{{InfoboxARMS
{{InfoboxARMS
|name=Homie
|name=Homie
|image=Homie.png
|image=arm-homie-right.png
|attribute=Explosion
|attribute=Explosion
|fighter=Mechanica}}
|type=Missile
|fighter=Mechanica
|brand=brand7}}


'''Homie''' is an [[ARMS (equipment)|ARMS]] weapon with the [[Explosion]] attribute.
The '''Homie''' is a [[Missile]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Explosion]] attribute.
==Description==
 
== Description ==
=== Appearance ===
The Homie is shaped like a curved cartoonish rocket, with a navy-blue base, a silver underbelly, and four bright red fins.  It has beady yellow eyes on its front that are half-closed. When it is charged, its eyes turn red and the eyelids shift to appear angry.
 
=== Function ===
{{FlavorText|Not big on aiming? These auto-targeting ARMS are for you! They fly and explode all on their own. Why mess around with controls? Delegate!|[http://arms.nintendo.com/arms/ Official Description]}}
{{FlavorText|Not big on aiming? These auto-targeting ARMS are for you! They fly and explode all on their own. Why mess around with controls? Delegate!|[http://arms.nintendo.com/arms/ Official Description]}}
* Unlike other ARMS, which the player can curve manually, the Homie will fly forward a short distance before automatically curving towards the targeted opponent's current location when used.
* When it is charged and it collides with a fighter or other surface, it will explode a moment later, dealing additional damage.
* A [[Rush_Gauge|Rush]] fires off the missiles which will explode on contact or at the end of its range; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack.
** If the missile is knocked away by an obstacle or Heavy ARM, it will still explode where it fell, which can hurt the user.
==Technical data==
===Damage===
{{ARMDamage
|udamage=70
|cdamage=70
|explodedamage=50
|rdamage=245
|rushhits=2
}}
===Frame data===
{{FrameData
|ugroundextend= 74
|ugroundretract= 23
|uairextend= 76
|uairretract= 23
|cgroundextend= 72
|cgroundretract= 23
|cairextend= 73
|cairretract= 23
|ugrabgroundextend= 77
|ugrabgroundretract= 23
|ugrabairextend= 79
|ugrabairretract= 24
|cgrabgroundextend= 73
|cgrabgroundretract= 23
|cgrabairextend= 76
|cgrabairretract= 24
|rgroundextend= 110
|rgroundretract= 23
|rairextend= 111
|rairretract= 23
}}
==Related Badges==
:''Main Article: [[Badge Stash]]''
{|class="wikitable unsortable"
|-
! width="280px" | Description !! Reward !! Design !! Unlock Criteria
{{BadgesTableRow|You've punched with a [[Homie]]<br>1,000 times. Love that thing!|60|Unknown|Punch 1,000 times with the Homie.}}
|}
==Gallery==
<gallery>
</gallery>
==Names in other languages==
{{ForeignName
|Jap=ロックオン
|JapR=Rokku On
|JapM=Lock On
|ChiT=鎖定彈
|ChiTR=Sódihng Daahn
|ChiTM=Lock-On Missile
|ChiS=锁定弹
|ChiSR=Suǒdìng Dàn
|ChiSM=Lock-On Missile
|Dut=Kernraket
|DutM=Core rocket
|Fre=Traqueur
|FreM=Tracker
|Ger=Sucher
|GerM=Seeker
|Ita=Squalo
|ItaM=Shark
|Rus=Охотник
|RusR=Okhotnik
|RusM=Hunter
|Spa=Rastreador
|SpaM=Tracker
}}
==Version history==
{{VersionHistory
|name1=1.0.0
|change1=Added to game.
|name2=2.1.0
|change2={{Buff}} Damage of rush attack explosion increased from 200 to 215.
|name3=3.0.0
|change3={{Buff}} Increased retraction speed. <br> {{Buff}} Improved homing ability.
|name4=4.0.0
|change4={{Buff}} Increased retraction speed.
|name5=4.1.0
|change5={{Buff}} Damage of rush attack explosion increased from 215 to 225.
|name6=5.4.0
|change6={{Buff}} Decreased time from drop to retrieval.
}}
== Trivia ==
*Homie rush is the most damaging lone ARM rush in the game without glitches. If all 3 waves of the rush connect, it does 345 damage by itself.
{{NavboxARMS}}
{{NavboxARMS}}
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