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(→‎Tips & Tricks: Added control icons)
 
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==== Master Mummy ====
==== Master Mummy ====


* Master Mummy, aka “the grim creeper!
* Master Mummy, aka “the grim creeper”!
* Master Mummy’s massive body lets him take punches without flinching!
* Master Mummy’s massive body lets him take punches without flinching!
* When Master Mummy guards, his health regenerates!
* When Master Mummy guards, his health regenerates!
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==== Mechanica ====
==== Mechanica ====


* Mechanica, aka “the scrapyard scrapper!
* Mechanica, aka “the scrapyard scrapper”!
* Mechanica can hold jump and dash to hover!
* Mechanica can hold jump and dash to hover!
* Mechanica’s metallic body lets her absorb blows without flinching!
* Mechanica’s metallic body lets her absorb blows without flinching!
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* Kid Cobra, aka “the speed demon”!
* Kid Cobra, aka “the speed demon”!
* Kid Cobra will quick-step if he dashes while charged!
* Kid Cobra will quick-step if he dashes while charged!
* Kid Cobra’s dash is a bit slow, but he jump really fast!
* Kid Cobra’s dash is a bit slow, but he jumps really fast!
* Hop on the snakeboards at the Snake Park to add some style to your fights!
* Hop on the snakeboards at the Snake Park to add some style to your fights!


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* Helix can shrink his body while holding dash!
* Helix can shrink his body while holding dash!
* At the DNA Lab, using the tubes for offense AND defense is the key!
* At the DNA Lab, using the tubes for offense AND defense is the key!
==== Max Brass ====
* Max Brass, aka "the commish"!
* Max Brass's ARMS stay perma-charged when he's in trouble, which will make him perma-buff!
* When Max Brass only completes a partial charge, he releases a shockwave that deflects incoming punches.
* Master the different levels of the Sky Arena to achieve victory!
==== Lola Pop ====
* Lola Pop, aka "the sucker puncher"!
* When Lola Pop has her guard up, she can move forward and back in her inflated state!
* Lola Pop can inflate and air-guard when she dashes midair!
* On Via Dolce, the key to victory is threading your punches through the cafés!
==== Misango ====
* Misango, aka "the spirited fighter"!
* When Misango charges up, his spirit companion imbues him with a special power determined by its color!
* If Misango charges up when his guardian spirit turns red, he can take punch after punch without flinching!
* Misango automatically guards during a rush he starts when his spiritual companion's glowing yellow.
* When the woven sprite beside him glows blue, Misango's charge will increase his speed!
* If Misango holds a guard, the guardian spirit beside him goes into full-on protective mask mode.
* Use the pillars and sloping terrain of the Temple Grounds to your advantage.
==== Springtron ====
* Springtron, aka "the mean machine"!
* Springtron releases a shockwave that deflects incoming punches when he breaks off a charge before it's complete.
* When Springtron completes a charge, he releases a huge shockwave that deflects incoming punches!
* The Sparring Ring has no gimmicks-it's a true test of skill!
==== Dr. Coyle ====
* Dr. Coyle, aka "the rad scientist"!
* The doc can activate one of her extra, built-in ARMs during a fully charged punch!
* Whenever Dr. Coyle holds a guard, she goes into full-on stealth mode!
* Watch out for those conveyor belts in [NAME REDACTED]! They can quickly change the direction of a battle.


=== Extra Stuff ===
=== Extra Stuff ===
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</gallery>
</gallery>
}}
}}
==Names in other languages==
{{ForeignName
|Jap=
|JapR=
|JapM=
|ChiT=幫助
|ChiTR=Bōngjoh
|ChiTM=Help
|ChiS=帮助
|ChiSR=Bāngzhù
|ChiSM=Help
|Dut=
|DutM=
|Fre=
|FreM=
|Ger=
|GerM=
|Ita=
|ItaM=
|Rus=
|RusR=
|RusM=
|Spa=
|SpaM=
}}
{{NavboxModes}}
{{NavboxModes}}
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