Hedlok: Difference between revisions
From ARMS Institute, the ARMS Wiki
no edit summary
(→In VS Hedlok: added that Level 8 Hedlok can combo a rush into it's grab when it's rush gauge is full.) |
No edit summary |
||
Line 30: | Line 30: | ||
=== In [[VS Hedlok]] === | === In [[VS Hedlok]] === | ||
[[File:HedlokControl.jpg|thumb|Hedlok possessing [[Byte & Barq|Byte]] at difficulty level ''5''.]] | [[File:HedlokControl.jpg|thumb|Hedlok possessing [[Byte & Barq|Byte]] at difficulty level ''5''.]] | ||
Hedlok is the namesake of the [[VS Hedlok]] mode, seen in [[Party Match]], being the primary opponent players must fight against in it (up to three Fighters can take part). It can use any combination of fighter and [[ARMS (equipment)|ARMS]]. In order to win, it must be defeated before the timer runs out, even if it has less health than the players fighting it. It is affected by [[items]] just like normal fighters, allowing it to be damaged or healed, and it can use a special. The difficulty of the fight is linked to either difficulty level 3, 4, 5, 6, or 7 from Grand Prix, as indicated next to its name. Also, in the fifth Party Crash and beyond, A Level 8 Hedlok can be fought. He acts like a regular Hedlok, but it has much harder difficulty, it's arms are perma-charged, it won't flinch | Hedlok is the namesake of the [[VS Hedlok]] mode, seen in [[Party Match]], being the primary opponent players must fight against in it (up to three Fighters can take part). It can use any combination of fighter and [[ARMS (equipment)|ARMS]]. In order to win, it must be defeated before the timer runs out, even if it has less health than the players fighting it. It is affected by [[items]] just like normal fighters, allowing it to be damaged or healed, and it can use a special. The difficulty of the fight is linked to either difficulty level 3, 4, 5, 6, or 7 from Grand Prix, as indicated next to its name. Also, in the fifth Party Crash and beyond, A Level 8 Hedlok can be fought. He acts like a regular Hedlok, but it has much harder difficulty, it's arms are perma-charged, it won't flinch and his rush gauge charges very quick. | ||
=== In [[Hedlok Scramble]] === | === In [[Hedlok Scramble]] === | ||
Line 47: | Line 47: | ||
**Even though Dr. Coyle destroys it, it comes back, due to the fact that it is a machine that can be fixed. | **Even though Dr. Coyle destroys it, it comes back, due to the fact that it is a machine that can be fixed. | ||
*Hedlok has the most victory animations out of all the fighters, being three. | *Hedlok has the most victory animations out of all the fighters, being three. | ||
**This is not counting [[Min Min]] or [[Misango]]'s victory animations while having a mask or dragon arm active. | |||
*When Hedlok is attached to Misango, The guardian spirit disappears. | |||
**This means he cannot activate his masks and it won't protect him during his guard. | |||
**This also means it removes all of his abilities. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> |