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Hedlok: Difference between revisions

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Not really main to a degree, seeing as Dr. Coyle created it
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(Not really main to a degree, seeing as Dr. Coyle created it)
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[[File:Hedlok.jpg|thumb|right|Official render of Hedlok.]]
[[File:Hedlok.jpg|thumb|right|Official render of Hedlok.]]
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{{FeaturedIcon}}'''Hedlok''' is the secondary antagonist of ''[[ARMS (game)|ARMS]]''.  When fought, it attaches itself to a fighter and uses its six [[ARMS (extendable)|ARMS]] in total to unleash devastating attacks.
'''Hedlok''' is the main antagonist of ''[[ARMS (game)|ARMS]]''.  When fought, it attaches itself to a fighter and uses its six [[ARMS (extendable)|ARMS]] in total to unleash devastating attacks.


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Typically, Hedlok's punches will follow whatever direction its host punches, however unique to co-op Grand Prix and iterations of Hedlok seen in [[VS Hedlok]], Hedlok will turn his head in different directions and punches each ARM with his free will, so he could engage 2 to 3 players with separate arms.
Typically, Hedlok's punches will follow whatever direction its host punches, however unique to co-op Grand Prix and iterations of Hedlok seen in [[VS Hedlok]], Hedlok will turn his head in different directions and punches each ARM with his free will, so he could engage 2 to 3 players with separate arms.
   
   
Uniquely, in solo [[Grand Prix]], Hedlok is just attached to [[Max Brass]] or [[Dr. Coyle]] with their signature ARMs. Take out a normal fight in 1000 HP, with faster rush gauge only. The fighter's arm must punches first, the corresponding arms will just follow punching.  
Uniquely, in solo [[Grand Prix]], Hedlok is just attached to [[Max Brass]] or [[Dr. Coyle]] with their signature ARMs. Take out a normal fight in 1000 HP, with faster rush gauge only. The fighter's arm must punch first, the corresponding arms will just follow.  


When against 2 to 3 players, his health would also doubles or triples & adding super armor that never flinch & halve the damages(only knocked down by grab or rush attacks). The ultimate Hedlok level 8 has 4000 health when against 3 players.  
When against 2 to 3 players, his health will double or triple & he gains super armor that prevents flinching & halves the damage he takes.


Certain character specific abilities will be restricted when equipped with Hedlok:
Certain character specific abilities will be restricted when equipped with Hedlok:
*Barq is not present when Hedlok attaches to [[Byte & Barq|Byte]].
*When Hedlok is attached to [[Byte & Barq|Byte]], Barq is no longer present.
*When Hedlok is attached to Misango, the guardian spirit disappears; this means he cannot activate his masks and it won't protect him during his guard.
*When Hedlok is attached to [[Misango]], the guardian spirit disappears.
*When Hedlok is attached to [[Dr. Coyle]], she cannot activate her additional ARM.
*When Hedlok is attached to [[Dr. Coyle]], she cannot activate her additional ARM.


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=== In [[VS Hedlok]] ===
=== In [[VS Hedlok]] ===
[[File:HedlokControl.jpg|thumb|Hedlok possessing [[Byte & Barq|Byte]] at difficulty level ''5''.]]
[[File:HedlokControl.jpg|thumb|Hedlok possessing [[Byte & Barq|Byte]] at difficulty level ''5''.]]
Hedlok is the namesake of the [[VS Hedlok]] mode, seen in [[Party Match]], being the primary opponent players must fight against in it (up to three Fighters can take part). It can use any combination of fighter and [[ARMS (equipment)|ARMS]]. In order to win, it must be defeated before the timer runs out, even if it has less health than the players fighting it. It is affected by [[items]] just like normal fighters, allowing it to be damaged or healed, and it can use a special. The difficulty of the fight is linked to either difficulty level 3, 4, 5, 6, or 7 from Grand Prix, as indicated next to its name. Also, in the fifth Party Crash and beyond, a level 8 Hedlok can be fought. He acts like a regular Hedlok, but it has much harder difficulty, its arms are perma-charged, it won't flinch, his rush gauge charges very quick, and when its rush gauge is full, it can combo a rush into its grab. His health would also doubles or triples, with super armor that never flinch & halve the damages (only knocked down by grab or rush attacks). The ultimate Hedlok level 8 has 4000 health when against 3 players.
Hedlok is the namesake of the [[VS Hedlok]] mode, seen in [[Party Match]], being the primary opponent players must fight against in it (up to three Fighters can take part). It can use any combination of fighter and [[ARMS (equipment)|ARMS]]. In order to win, it must be defeated before the timer runs out, even if it has less health than the players fighting it. It is affected by [[items]] just like normal fighters, allowing it to be damaged or healed, and it can use a special. The difficulty of the fight is linked to either difficulty level 3, 4, 5, 6, or 7 from Grand Prix, as indicated next to its name. In the fifth Party Crash and beyond, a level 8 Hedlok can be encountered. He acts much like a regular Hedlok, but at a harder difficulty level. In addition, it’s extra four ARMS are perma-charged and his rush gauge charges very quickly.


=== In [[Hedlok Scramble]] ===
=== In [[Hedlok Scramble]] ===
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*Hedlok’s name is likely a reference to a headlock, which is when a person’s arm is wrapped around another person’s neck, thus trapping them. It also references how he takes control of people, by locking onto their heads.
*Hedlok’s name is likely a reference to a headlock, which is when a person’s arm is wrapped around another person’s neck, thus trapping them. It also references how he takes control of people, by locking onto their heads.
*Hedlok has three separate sets of victory poses—two used in Grand Prix mode, one where it stays attached to Max Brass and laughs triumphantly and one where it laughs while attached to [[Dr. Coyle]], added in 5.0.0. similarly to when it is attached to Max Brass, and one used in 1-on-100 and VS Hedlok where it detaches from the fighter it was using and flies towards the screen.
*Hedlok has three separate sets of victory poses—two used in Grand Prix mode, one where it stays attached to Max Brass and laughs triumphantly and one where it laughs while attached to [[Dr. Coyle]], added in 5.0.0. similarly to when it is attached to Max Brass, and one used in 1-on-100 and VS Hedlok where it detaches from the fighter it was using and flies towards the screen.
**This means Hedlok has the most victory animations out of all the fighters, at three.
***This is not counting [[Misango]]'s victory animations while having a mask active.
*In Grand Prix mode, Hedlok cannot be KO'd by the damage it receives from grazing one of its [[Explosion]] ARMS.
*In Grand Prix mode, Hedlok cannot be KO'd by the damage it receives from grazing one of its [[Explosion]] ARMS.
*The [[Lokjaw]] is based on Hedlok.
*The [[Lokjaw]] is based on Hedlok.
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*While Hedlok launched itself off of Max Brass, it was simply removed and then destroyed, by Dr. Coyle.
*While Hedlok launched itself off of Max Brass, it was simply removed and then destroyed, by Dr. Coyle.
**Even though Dr. Coyle destroys it, it comes back, due to the fact that it is a machine that can be fixed.
**Even though Dr. Coyle destroys it, it comes back, due to the fact that it is a machine that can be fixed.
*Hedlok has the most victory animations out of all the fighters, being three.
**This is not counting [[Min Min]] or [[Misango]]'s victory animations while having a mask or dragon arm active.


==Gallery==
==Gallery==
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