Anonymous

Fire: Difference between revisions

From ARMS Institute, the ARMS Wiki
2,341 bytes added ,  15 April 2020
→‎Strategy: Explosion overall deals more damage.
(Created page with "right Fighters hit by ARMS with the '''Fire''' attribute are knocked down.")
 
(→‎Strategy: Explosion overall deals more damage.)
 
(32 intermediate revisions by 14 users not shown)
Line 1: Line 1:
[[File:Attrib-Fire.png|right]]
[[File:Attrib-Fire.png|right]]


[[Fighters]] hit by [[ARMS_(equipment)|ARMS]] with the '''Fire''' attribute are knocked down.
'''Fire''' is one of the eight [[ARMS (equipment)#Attributes|ARM Attributes]]. When charged, [[ARMS (equipment)|ARMS]] with the Fire attribute will knock down fighters, and temporarily set them on fire, causing them to glow red.<ref>Nintendo of America. [https://youtu.be/hY2_Xu3f8Bc?t=157 "ARMS Direct 5.17.2017"], retrieved on {{#dateformat:2017-05-29}}.</ref> As the name suggests, ARMS that have the Fire attribute are typically surrounded in orange flames when charged. In most cases, ARMS with the Fire attribute deal 30 additional damage when charged (40 prior to [[version 3.0.0]])
== List of Fire ARMS ==
There are nine ARMS with the Fire attribute, making it the most common attribute in the game. Eight of these were available at launch, and the ninth, the [[Roaster]], was added in [[Version 2.0.0]].
{| class="wikitable"
|-
| {{TypeListBlock|Cracker}} || {{TypeListBlock|Dragon}} || {{TypeListBlock|Hydra}}
|-
| {{TypeListBlock|Phoenix}} || {{TypeListBlock|Ramram}} || {{TypeListBlock|Retorcher}}
|-
| {{TypeListBlock|Roaster}} || {{TypeListBlock|Slapamander}} || {{TypeListBlock|Toaster}}
|}
 
== Strategy ==
Fire ARMS are used to knock down opponents, while doing the maximum damage possible. Fire ARMS work well against enemies who can super armor through other attacks, such as [[Master Mummy]] and [[Mechanica]]. Since these fighters can rush in easier than other characters, Fire ARMS help to push them back, since they will always be disrupted and floored with them. Fire ARMS are also some of the most rewarding punish weapons, as they do high damage for their respective sizes. By using a lightweight ARM such as [[Hydra]] or [[Retorcher]], players can quickly and effectively knock down any opponent in a breeze. Higher reward Fire type ARMS such as the [[Slapamander]] and [[Dragon]] are excellent for creating a cycle of punishing and conditioning.
 
== Gallery ==
<gallery>
RibbonGirlFire.png|[[Ribbon Girl]] under the effects of Fire.
File:Toaster-fullycharged.jpg|Two [[Toaster|Toasters]], with their Fire attribute activated.
</gallery>
 
==Names in other languages==
{{ForeignName
|Jap  = 炎 (ファイア)
|JapR = Honoo (Faia)
|JapM = Fire
|Spa  = Fuego
|SpaM = Fire
|Fre  = Feu
|FreM = Fire
|Dut  = Vuur
|DutM = Fire
|Ger  = Feuer
|GerM = Fire
|Ita  = Fuoco
|ItaM = Fire
|Por  = Fogo
|PorM = Fire
|Rus  = Огонь
|RusR = Ogon'
|RusM = Fire
}}
 
== References ==
<references />
{{NavboxAttributes}}
356

edits