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[[File:Attrib-Explosion.png|right]] | [[File:Attrib-Explosion.png|right]] | ||
'''Explosion''' is one of the seven [[ARMS (equipment)#Attributes|ARM Attributes]]. When an [[ARMS_(equipment)|ARM]] with the Explosion attribute connects with a fighter while charged, it will initially hit normally. The normal hit will then trigger and combo into a subsequent explosion hit. Hitting a blocking opponent, wall, enemy arm, or having another fighter hit the player's arm will also trigger the explosion. Explosions will always deal full damage to a fighter that has not been knocked down. Fighters will glow orange shortly after being hit by an explosion.<ref>Nintendo of America. [https://youtu.be/hY2_Xu3f8Bc?t=173 "ARMS Direct 5.17.2017"], retrieved on {{#dateformat:2017-05-29}}.</ref> | '''Explosion''' is one of the seven [[ARMS (equipment)#Attributes|ARM Attributes]]. When an [[ARMS_(equipment)|ARM]] with the Explosion attribute connects with a fighter while charged, it will initially hit normally. The normal hit will then trigger and combo into a subsequent explosion hit. Hitting a blocking opponent, wall, enemy arm, or having another fighter hit the player's arm will also trigger the explosion. Explosions will always deal full damage to a fighter that has not been knocked down. Fighters will glow orange shortly after being hit by an explosion.<ref>Nintendo of America. [https://youtu.be/hY2_Xu3f8Bc?t=173 "ARMS Direct 5.17.2017"], retrieved on {{#dateformat:2017-05-29}}.</ref> In most cases, ARMS with the Explosion attribute don't deal any additional base damage when charged, and deal 50 explosion damage. | ||
== List of Explosion ARMS == | == List of Explosion ARMS == | ||
There are currently four ARMS in game with the Explosion attribute, with two out from the start and two being added in [[Version 2.0.0]] | There are currently four ARMS in game with the Explosion attribute, with two out from the start and two being added in [[Version 2.0.0]] |
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