Dragon: Difference between revisions

Jump to navigation Jump to search
3,300 bytes added ,  22 June 2020
no edit summary
m (Added weight)
No edit summary
Tags: Mobile edit Mobile web edit
 
(28 intermediate revisions by 13 users not shown)
Line 1: Line 1:
{{InfoboxARMS
{{InfoboxARMS
|name=Dragon
|name=Dragon
|image=Dragon.png
|image=arm-dragon-right.png
|type=Beam
|attribute=Fire
|attribute=Fire
|weight=Medium
|weight=Medium
|fighter=Min Min}}
|fighter=Min Min
|brand=brand7}}
 
The '''Dragon''' is a [[Beam]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Fire]] attribute.


'''Dragon''' is an [[ARMS (equipment)|ARMS]] weapon with the [[Fire]] attribute. It homes in on opponents, then freezes in midair to shoot a laser beam.
==Description==
==Description==
===Appearance===
It, as its name suggests, looks similar to a dragon. It shoots a laser beam out of its 'mouth'. It appears to be made of green, shiny metal, as well as a metal that looks similar to gold.
===Function===
{{FlavorText|These 4,000-year-old grilling machines spread heat over a wide area. So when you fire 'em up, take your time and cook your foes thoroughly.|[http://arms.nintendo.com/arms/ Official Description]}}
{{FlavorText|These 4,000-year-old grilling machines spread heat over a wide area. So when you fire 'em up, take your time and cook your foes thoroughly.|[http://arms.nintendo.com/arms/ Official Description]}}


==Damage==
* It will extend a short distance then freezes in midair to shoot a laser beam in the direction of the opponent. The laser can be manually adjusted while it is firing its laser.
{| class="wikitable"
* When used close up, the ARM will deal contact damage and retract without firing the laser, dealing the same damage and charged effect as the laser.
* A [[Rush_Gauge|Rush]] fires a large multi hit laser beam; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack.
 
==Technical data==
===Damage===
{{ARMDamage
|udamage=90
|cdamage=120
|rdamage=190
|rushhits=8
}}
 
===Frame data===
{{FrameData
|type= Beam
|ugroundextend= 51
|ugroundbeam= 48
|ugroundretract= 28
|uairextend= 51
|uairbeam= 48
|uairretract= 28
|cgroundextend= 51
|cgroundbeam= 48
|cgroundretract= 28
|cairextend= 51
|cairbeam= 48
|cairretract= 28
|uoutgroundextend= 51
|uoutgroundbeam= 48
|uoutgroundretract= 28
|uoutairextend= 51
|uoutairbeam= 48
|uoutairretract= 28
|coutgroundextend= 51
|coutgroundbeam= 48
|coutgroundretract= 28
|coutairextend= 51
|coutairbeam= 48
|coutairretract= 28
|uingroundextend= 51
|uingroundbeam= 48
|uingroundretract= 28
|uinairextend= 51
|uinairbeam= 48
|uinairretract= 28
|cingroundextend= 51
|cingroundbeam= 48
|cingroundretract= 28
|cinairextend= 51
|cinairbeam= 48
|cinairretract= 28
|ugrabgroundextend= 65
|ugrabgroundretract= 22
|ugrabairextend= 65
|ugrabairretract= 22
|cgrabgroundextend= 64
|cgrabgroundretract= 22
|cgrabairextend= 65
|cgrabairretract= 22
|rgroundextend= 51
|rgroundbeam= 48
|rgroundretract= 28
|rairextend= 51
|rairbeam= 48
|rairretract= 28
|routgroundextend= 51
|routgroundbeam= 48
|routgroundretract= 28
|routairextend= 51
|routairbeam= 48
|routairretract= 28
|ringroundextend= 51
|ringroundbeam= 48
|ringroundretract= 28
|rinairextend= 51
|rinairbeam= 48
|rinairretract= 28
}}
 
==Related Badges==
:''Main article: [[Badge Stash]]''
{|class="wikitable unsortable"
|-
|-
! width="50%" | Uncharged !! Charged
! width="280px" | Description !! Reward !! Design !! Unlock Criteria
|-
{{BadgesTableRow|You won a match using [[Dragon]]<br>and [[Ice Dragon]]! You can never<br>have too much dragon.|30|Unknown|Win a match with Dragon and Ice Dragon equipped.}}
| align="center" | 90 || align="center" | 130
{{BadgesTableRow|You've punched with a [[Dragon]]<br>1,000 times. Hiss!|60|Unknown|Punch 1,000 times with the Dragon.}}
|}
|}
==Appearances in other media==
===''Super Smash Bros. Ultimate''===
Min Min equips the Dragon as her left ARM and can use [[ARM Change]] to equip it onto her right ARM in ''Super Smash Bros. Ultimate''. The ARM works identically to the original game, being able to fire lasers at a long distance. Min Min's left Dragon ARM can be charged once Min Min throws an opponent, providing additional range and power.
==Gallery==
<gallery>
</gallery>


==Names in other languages==
==Names in other languages==
Line 23: Line 119:
|JapR=Doragon
|JapR=Doragon
|JapM=Dragon
|JapM=Dragon
|Spa=Dragón
|ChiT=龍擊砲
|SpaM=Dragon
|ChiTR=Lùhng Gīkpaau
|ChiTM=Dragon Gun
|ChiS=龙击炮
|ChiSR=Lóng Jípào
|ChiSM=Dragon Gun
|Dut=Laserdraak
|DutM=Laser dragon
|Fre=Dragon
|Fre=Dragon
|FreM=Dragon
|FreM=Dragon
|Dut=Laserdraak
|DutM=Laser dragon
|Ger=Laserlindwurm
|Ger=Laserlindwurm
|GerM=Laser lindworm
|GerM=Laser lindworm
|Ita=Drago
|Ita=Drago
|ItaM=Dragon
|ItaM=Dragon
|Por=Dragon
|PorM=Dragon
|Rus=Дракон
|Rus=Дракон
|RusR=Drakon
|RusR=Drakon
|RusM=Dragon
|RusM=Dragon
|Spa=Dragón
|SpaM=Dragon
}}
==Version history==
{{VersionHistory
|name1=1.0.0
|change1=Added to game.
|name2=5.4.0
|change2={{Nerf}} Changing the angle when firing the laser is now slower.<br>
{{Buff}} Increased rush damage.
}}
}}


== Trivia ==
*The Dragon is one of the ARMS that [[Min Min]] utilizes in her moveset in [[Super Smash Bros. Ultimate]]. Unlike the other ARMS she can use, she always has at least one Dragon at all times.
{{NavboxARMS}}
{{NavboxARMS}}
87

edits

Navigation menu