Anonymous

Dr. Coyle: Difference between revisions

From ARMS Institute, the ARMS Wiki
m (→‎Trivia: removed extremely reaching fan theory with no solid evidence to back it)
Line 43: Line 43:


== Abilities ==  
== Abilities ==  
Uniquely, Dr. Coyle does not have a [[jump]]. Instead, she levitates at all times and is able to increase her height with the jump button. This permits her to dash and guard at any height. She will be registered as being on the "ground" at any altitude; because of this, some weapons such as the [[Scorpio]] or [[Funchuk]] will always move out in the mode/form they are in when launched on the ground. In addition, she can briefly activate an additional ARM by charging for a long period of time. The ARM appears on a random shoulder of Dr. Coyle and matches the ARM immediately below it. Furthermore, she can temporarily disappear while moving freely, an ability activated by holding guard or getting up after being knocked down.
Uniquely, Dr. Coyle does not have a [[jump]]. Instead, she levitates at all times and is able to increase her height with the jump button. This permits her to dash and guard at any height. She will be registered as being on the "ground" at any altitude; because of this, some ARMS such as the [[Scorpio]] or [[Funchuk]] will always move out in the mode/form they are in when launched on the ground. In addition, she can briefly activate an additional ARM by charging for a long period of time. The ARM appears on a random shoulder of Dr. Coyle and matches the ARM immediately below it. Furthermore, she can temporarily disappear while moving freely, an ability activated by holding guard or getting up after being knocked down.


Dr. Coyle is however much more vulnerable to debilitating effects such as [[Electric]] and [[Ice]] as she will always react to them as if she were grounded.
Dr. Coyle is however much more vulnerable to debilitating effects such as [[Electric]] and [[Ice]] as she will always react to them as if she were grounded.
247

edits