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Clapback: Difference between revisions

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Linked pages, adjusted wording, and removed unclear trivia.
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{{InfoboxARMS
{{InfoboxARMS
|name=Clapback
|name=Clapback
|image=Clapback.png
|image=arm-clapback-right.png
|type=Shield
|type=Shield
|attribute=None
|attribute=None
|fighter=Lola Pop
|fighter=Lola Pop
|brand=brand6}}
|brand=brand6}}
 
The '''Clapback''' is a [[Shield]]-type [[ARMS (equipment)|ARMS]] weapon in {{game}}. It was introduced in [[Version 3.0.0]], and is one of the default ARMS for [[Lola Pop]].
The '''Clapback''' is a [[Shield]]-type [[ARMS (equipment)|ARMS]] weapon in {{game}}. It was introduced in [[Version 3.0.0]], and is one of the default [[ARMS (equipment)|ARMS]] for [[Lola Pop]].


==Description==
==Description==


===Appearance===
===Appearance===
The Clapback appears as a red and black shield that expands when deployed to reveal an net of blue energy.
The Clapback appears as a red and black shield that expands when deployed to reveal a net of blue energy.


===Function===
===Function===
{{FlavorText|It's finally here–a shield that repels ARMS! Any attack that hits this puppy ricochets back at an opponent. How'd we ever live without it?|[http://arms.nintendo.com/arms/ Official Description]}}
{{FlavorText|It's finally here–a shield that repels ARMS! Any attack that hits this puppy ricochets back at an opponent. How'd we ever live without it?|[http://arms.nintendo.com/arms/ Official Description]}}


The Clapback is a shield-type ARM that reflects opponents' ARMS back towards them. When charged, it charges the reflected ARMS as well. These can hit the opponent and deal the same damage to them as normal. When hit, the network of blue energy on the face of the ARM begins to turn red and deplete, eventually breaking.  
*The Clapback is a shield-type ARM that reflects opponents' ARMS back towards them.
 
**When uncharged, reflected ARMS will return as they hit the shield, being uncharged or charged.
Similarly to the Guardian, the Clapback requires two punches before retracting. The first punch will send the Clapback out a set distance and the second will make them move quickly towards their target and ram them (a homing attack). Furthermore, whilst the Clapback is out, the player cannot block until it is retracted, leaving them open to a [[Grab]]. Unlike the Guardians, the Clapback will not move towards their target automatically when thrown out. Instead, they will remain stationary until they either run out of energy by being hit too many times, hit an opponent or are punched with again which triggers their homing attack.
**When charged, reflected ARMS will always be charged when they reflect back.
 
*The Clapback requires two punches before retracting. The first punch will send the Clapback out a set distance and the second will make them move quickly towards their target and ram them (a homing attack).
The Clapback can guard against a Rush attack, however, it is unlikely to last long against the sustained period for which a Rush lasts.
*Unlike the [[Guardian]], the Clapback will not move towards their target automatically when thrown out. Instead, they will remain stationary.
 
**The Clapback will remain active for approximately 3 seconds before it runs out of energy and retracts, duration decreases when it is punched by opponents. It will also retract if the ARM itself hits an opponent or the second stage homing attack it triggered.
When using a Rush attack, the Clapback grows in size (increased ARM girth) and quickly rams into an opponent, dealing around 200-300 damage. It cannot be destroyed in this period.
* The Clapback can guard against a [[Rush]] attack, however, it is unlikely to last long against the sustained period for which a Rush lasts.
* A [[Rush_Gauge|Rush]] sends the shield forward as it opens up then it quickly rams into an opponent, dealing multiple hits; weight class of the projectiles is increased to [[ARMS (equipment)|Super Heavy]] for the duration of the attack.


==Technical data==
==Technical data==
===Damage===
===Damage===
{| class="wikitable"
{{ARMDamage
|-
|udamage=80
! width="50%" | Uncharged !! Charged
|cdamage=80
|-
|rdamage=150
| align="center" | 80 || align="center" | 80
|rushhits=5
|}
}}
 
===Frame data===
===Frame data===
{{FrameData
{{FrameData
|type= Shield
|type= Shield
|ugroundextend= 348
|ugroundextend= 228
|ugroundretract= 10
|ugroundretract= 11
|uairextend= 348
|uairextend= 228
|uairretract= 10
|uairretract= 11
|cgroundextend= 348
|cgroundextend= 228
|cgroundretract= 10
|cgroundretract= 11
|cairextend= 348
|cairextend= 228
|cairretract= 10
|cairretract= 11
|uthrgroundextend= 43
|uthrgroundextend= 43
|uthrgroundretract= 11
|uthrgroundretract= 15
|uthrairextend= 43
|uthrairextend= 43
|uthrairretract= 11
|uthrairretract= 15
|cthrgroundextend= 43
|cthrgroundextend= 43
|cthrgroundretract= 11
|cthrgroundretract= 15
|cthrairextend= 43
|cthrairextend= 43
|cthrairretract= 11
|cthrairretract= 15
|ugrabgroundextend= 67
|ugrabgroundextend= 67
|ugrabgroundretract= 22
|ugrabgroundretract= 28
|ugrabairextend= 69
|ugrabairextend= 69
|ugrabairretract= 22
|ugrabairretract= 28
|cgrabgroundextend= 65
|cgrabgroundextend= 65
|cgrabgroundretract= 22
|cgrabgroundretract= 28
|cgrabairextend= 68
|cgrabairextend= 68
|cgrabairretract= 22
|cgrabairretract= 28
|rgroundextend= 84
|rgroundextend= 84
|rgroundretract= 21
|rgroundretract= 27
|rairextend= 85
|rairextend= 85
|rairretract= 21
|rairretract= 27
|cancel= 21
|cancel= 21
}}
}}
==Related Badges==
:''Main article: [[Badge Stash]]''
{| class="wikitable unsortable"
|-
! width=''280px'' | Description !! Reward !! Design !! Unlock Criteria
{{BadgesTableRow|You won a battle as Master Mummy<br>using the [[Clapback]]. You were a wall!|30|Fixed-GlyphMasterMummy|Defeat an opponent using [[Master Mummy]] equipped with the [[Clapback]] on at least one ARM.}}
{{BadgesTableRow|You won a fight using [[Guardian]] and<br>[[Clapback]]! They say the best offense<br>is a good defense. But who are...they?|30|Unknown|Win a match with Guardian and Clapback equipped.}}
{{BadgesTableRow|You've punched with a [[Clapback]]<br>1,000 times. Clap, clap, clap!|60|Unknown|Punch 1,000 times with the Clapback.}}
|}


==Gallery==
==Gallery==
<gallery>
<gallery>
OutstretchedShield.png|The Clapback in use.
File:OutstretchedShield.png|The Clapback in use.
</gallery>
</gallery>


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|JapR=Kikkubakku
|JapR=Kikkubakku
|JapM=Kickback
|JapM=Kickback
|ChiT=盾反拳
|ChiTR=Téuhnfáan Kyùhn
|ChiTM=Reversing Shield Fist
|ChiS=盾反拳
|ChiSR=Dùnfǎn Quán
|ChiSM=Reversing Shield Fist
|Dut=
|Dut=
|DutM=
|DutM=
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|name7=5.2.0
|name7=5.2.0
|change7={{Nerf}} Decreased retraction speed.<br>
|change7={{Nerf}} Decreased retraction speed.<br>
{{Nerf}} Decreased time until automatic retraction after placement.
{{Nerf}} Decreased time until automatic retraction after placement.  
|name8=5.4.0
|change8={{Buff}} Increased expansion rate while extending.<br>
{{Buff}} Increased expansion rate for charge attacks.<br>
{{Nerf}} Decreased rush damage.<br>
{{Buff}} Decreased time necessary to fire a rush attack.
}}
}}


== Trivia ==
== Trivia ==
* If a Clapback is rotating when in the ring, then it has been charged.
*The beam from the [[Dragon]] and [[Ice Dragon]], in addition to the fireball from the [[Lokjaw]], are completely immune to the Clapback reflect properties.
*Clapback has its beta model intact in the files of [[Version 1.0.0]].


{{NavboxARMS}}
{{NavboxARMS}}
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