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{{InfoboxARMS | {{InfoboxARMS | ||
|name=Chakram | |name=Chakram | ||
|image= | |image=arm-chakram-right.png | ||
|type=Curve | |type=Curve | ||
|attribute=Stun | |attribute=Stun | ||
|weight=Medium | |weight=Medium | ||
|fighter=Ninjara}} | |fighter=Ninjara | ||
|brand=brand4}} | |||
{{BiffQuoteIntro|Watch out for his signature Chakram ARMS. They come flying in at crazy angles!}} | |||
The '''Chakram''' is a [[Curve]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Stun]] attribute. | The '''Chakram''' is a [[Curve]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Stun]] attribute. | ||
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{{FlavorText|Their quick, curving attack leaves no escape! Once an ancient ninja weapon, modern technology has revitalized their appeal.|[http://arms.nintendo.com/arms/ Official Description]}} | {{FlavorText|Their quick, curving attack leaves no escape! Once an ancient ninja weapon, modern technology has revitalized their appeal.|[http://arms.nintendo.com/arms/ Official Description]}} | ||
* A [[Rush_Gauge|Rush]] | * Curved trajectory ARM, its travel speed is constant, resulting in it taking a variable amount of time to reach its destination depending on its thrown angle. | ||
* A [[Rush_Gauge|Rush]] fires off a flurry on rams; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack. | |||
==Technical data== | ==Technical data== | ||
===Damage=== | ===Damage=== | ||
{ | {{ARMDamage | ||
| | |udamage=80 | ||
|cdamage=100 | |||
|rdamage=200 | |||
| | |rushhits=13 | ||
| | }} | ||
| | |||
===Frame data=== | ===Frame data=== | ||
{{FrameData | {{FrameData | ||
| | |type=Curve | ||
| | |status= Stun | ||
| | |statduration= 57 | ||
| | |ugroundextend= 61 | ||
|ugroundretract= 44 | |||
|uairextend= 62 | |||
|uairretract= 44 | |||
|cgroundextend= 63 | |||
|cgroundretract= 43 | |||
|cairextend= 64 | |||
|cairretract= 43 | |||
|uoutgroundextend= 76 | |||
|uoutgroundretract= 47 | |||
|uoutairextend= 79 | |||
|uoutairretract= 48 | |||
|coutgroundextend= 80 | |||
|coutgroundretract= 48 | |||
|coutairextend= 81 | |||
|coutairretract= 49 | |||
|uingroundextend= 78 | |||
|uingroundretract= 49 | |||
|uinairextend= 78 | |||
|uinairretract= 49 | |||
|cingroundextend= 79 | |||
|cingroundretract= 48 | |||
|cinairextend= 80 | |||
|cinairretract= 49 | |||
|ugrabgroundextend= 69 | |||
|ugrabgroundretract= 44 | |||
|ugrabairextend= 70 | |||
|ugrabairretract= 44 | |||
|cgrabgroundextend= 72 | |||
|cgrabgroundretract= 44 | |||
|cgrabairextend= 73 | |||
|cgrabairretract= 44 | |||
|rgroundextend | |||
|rgroundretract | |||
|rairextend | |||
|rairretract | |||
|routgroundextend | |||
|routgroundretract | |||
|routairextend | |||
|routairretract | |||
|ringroundextend | |||
|ringroundretract | |||
|rinairextend | |||
|rinairretract | |||
}} | }} | ||
==Related Badges== | |||
:''Main article: [[Achievements]]'' | |||
{| class="wikitable unsortable" | |||
|- | |||
! width="280px" | Description !! Reward !! Design !! Unlock Criteria | |||
{{BadgesTableRow|You've punched with a [[Chakram]]<br>1,000 times. Ram!|60|Unknown|Punch 1,000 times with the Chakram.}} | |||
{{BadgesTableRow|You reenacted the Ver. 4 title screen illustration. A clash of legends!|30|Unknown|Participate in a fight between [[Ninjara]] wielding<br>double [[Chakram]]s and [[Misango]] wielding double<br>[[Scorpio]]s.}} | |||
|} | |||
==Gallery== | ==Gallery== | ||
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|JapR=Chakuramu | |JapR=Chakuramu | ||
|JapM=Chakram | |JapM=Chakram | ||
|ChiT=環刃 | |||
|ChiTR=Wàahnyahn | |||
|ChiTM=Chakram | |||
|ChiS=环刃 | |||
|ChiSR=Huánrèn | |||
|ChiSM=Chakram | |||
|Dut=Chakram | |Dut=Chakram | ||
|DutM=Chakram | |DutM=Chakram | ||
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|name3=3.0.0 | |name3=3.0.0 | ||
|change3={{Buff}} Increased extension speed. <br> {{Buff}} Increased speed of charge attack. | |change3={{Buff}} Increased extension speed. <br> {{Buff}} Increased speed of charge attack. | ||
|name4=3.1.0 | |||
|change4={{nerf}} Decreased speed of charged attacks. | |||
|name5=4.0.0 | |||
|change5={{nerf}} Decreased expansion rate for charge attacks. | |||
|name6=5.0.1 | |||
|change6={{Nerf}} Decreased homing. | |||
|name7=5.2.0 | |||
|change7={{nerf}} Decreased expansion rate for charge attacks. | |||
|name8=5.3.0 | |||
|change8={{nerf}} Decreased charge attack speed. | |||
|name9=5.4.0 | |||
|change9=Increased flotation for jump attacks. <br> {{Nerf}} Decreased homing. | |||
}} | }} | ||
== Trivia == | == Trivia == | ||
* Like the [[Ramram]], these ARMS can be angled during a [[Rush_Gauge|Rush]] attack. | * Like the [[Ramram]], these ARMS can be angled during a [[Rush_Gauge|Rush]] attack. | ||
* In an earlier build of the game it had a much different design, the grey chain pattern that covered two of the three fin-like protrusions was more visible. | |||
* The name comes from the Sanskrit word for "wheel"/"disk"/"circle". | |||
{{NavboxARMS}} | {{NavboxARMS}} |
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