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Chakram: Difference between revisions

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{{InfoboxARMS
{{InfoboxARMS
|name=Chakram
|name=Chakram
|image=Chakram.png
|image=arm-chakram-right.png
|type=Curve
|type=Curve
|attribute=Stun
|attribute=Stun
|weight=Medium
|weight=Medium
|fighter=Ninjara}}
|fighter=Ninjara
|brand=brand4}}
{{BiffQuoteIntro|Watch out for his signature Chakram ARMS. They come flying in at crazy angles!}}
The '''Chakram''' is a [[Curve]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Stun]] attribute.


'''Chakram''' is a [[Curve]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Stun]] attribute.
==Description==
==Description==
===Appearance===
The Chakram appears as a black ring with protrusions capped by blue fins.
===Function===
{{FlavorText|Their quick, curving attack leaves no escape! Once an ancient ninja weapon, modern technology has revitalized their appeal.|[http://arms.nintendo.com/arms/ Official Description]}}
{{FlavorText|Their quick, curving attack leaves no escape! Once an ancient ninja weapon, modern technology has revitalized their appeal.|[http://arms.nintendo.com/arms/ Official Description]}}


==Damage==
* Curved trajectory ARM, its travel speed is constant, resulting in it taking a variable amount of time to reach its destination depending on its thrown angle.
{| class="wikitable"
* A [[Rush_Gauge|Rush]] fires off a flurry on rams; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack.
|-
 
! colspan="6" width="50%" | Uncharged !! width="50%" colspan="6" | Charged
==Technical data==
|-
===Damage===
| colspan="6" align="center" | 80 || colspan="6" align="center" | 100
{{ARMDamage
|-
|udamage=80
! colspan="12" | Rush
|cdamage=100
|rdamage=200
|rushhits=13
}}
 
===Frame data===
{{FrameData
|type=Curve
|status= Stun
|statduration= 57
|ugroundextend= 61
|ugroundretract= 44
|uairextend= 62
|uairretract= 44
|cgroundextend= 63
|cgroundretract= 43
|cairextend= 64
|cairretract= 43
|uoutgroundextend= 76
|uoutgroundretract= 47
|uoutairextend= 79
|uoutairretract= 48
|coutgroundextend= 80
|coutgroundretract= 48
|coutairextend= 81
|coutairretract= 49
|uingroundextend= 78
|uingroundretract= 49
|uinairextend= 78
|uinairretract= 49
|cingroundextend= 79
|cingroundretract= 48
|cinairextend= 80
|cinairretract= 49
|ugrabgroundextend= 69
|ugrabgroundretract= 44
|ugrabairextend= 70
|ugrabairretract= 44
|cgrabgroundextend= 72
|cgrabgroundretract= 44
|cgrabairextend= 73
|cgrabairretract= 44
|rgroundextend
|rgroundretract
|rairextend
|rairretract
|routgroundextend
|routgroundretract
|routairextend
|routairretract
|ringroundextend
|ringroundretract
|rinairextend
|rinairretract
}}
 
==Related Badges==
:''Main article: [[Achievements]]''
{| class="wikitable unsortable"
|-
|-
| width="7.692%" align="center" | 30 || width="23.077%" colspan="3" align="center" | 20x3 || width="53.846%" colspan="7" align="center" | 10x7 || width="7.692%" align="center" | 30
! width="280px" | Description !! Reward !! Design !! Unlock Criteria
{{BadgesTableRow|You've punched with a [[Chakram]]<br>1,000 times. Ram!|60|Unknown|Punch 1,000 times with the Chakram.}}
{{BadgesTableRow|You reenacted the Ver. 4 title screen illustration. A clash of legends!|30|Unknown|Participate in a fight between [[Ninjara]] wielding<br>double [[Chakram]]s and [[Misango]] wielding double<br>[[Scorpio]]s.}}
|}
|}


==Version History==
==Gallery==
{{VersionHistory
<gallery>
|name1=1.0.0
 
|change1=Added to game.
</gallery>
|name2=1.1.0
|change2=Fixed issue where this ARM would pass through the purple light boxes in the [[Ribbon Ring]] stage.
|nam3=3.0.0
|change3={{Buff}} Increased extension speed. <br> {{Buff}} Increased speed of charge attack.
}}


==Names in other languages==
==Names in other languages==
Line 38: Line 99:
|JapR=Chakuramu
|JapR=Chakuramu
|JapM=Chakram
|JapM=Chakram
|ChiT=環刃
|ChiTR=Wàahnyahn
|ChiTM=Chakram
|ChiS=环刃
|ChiSR=Huánrèn
|ChiSM=Chakram
|Dut=Chakram
|Dut=Chakram
|DutM=Chakram
|DutM=Chakram
Line 53: Line 120:
}}
}}


==Version History==
{{VersionHistory
|name1=1.0.0
|change1=Added to game.
|name2=1.1.0
|change2=Fixed issue where this ARM would pass through the purple light boxes in the [[Ribbon Ring]] stage.
|name3=3.0.0
|change3={{Buff}} Increased extension speed. <br> {{Buff}} Increased speed of charge attack.
|name4=3.1.0
|change4={{nerf}} Decreased speed of charged attacks.
|name5=4.0.0
|change5={{nerf}} Decreased expansion rate for charge attacks.
|name6=5.0.1
|change6={{Nerf}} Decreased homing.
|name7=5.2.0
|change7={{nerf}} Decreased expansion rate for charge attacks.
|name8=5.3.0
|change8={{nerf}} Decreased charge attack speed.
|name9=5.4.0
|change9=Increased flotation for jump attacks. <br> {{Nerf}} Decreased homing.
}}
== Trivia ==
* Like the [[Ramram]], these ARMS can be angled during a [[Rush_Gauge|Rush]] attack.
* In an earlier build of the game it had a much different design, the grey chain pattern that covered two of the three fin-like protrusions was more visible.
* The name comes from the Sanskrit word for "wheel"/"disk"/"circle".
{{NavboxARMS}}
{{NavboxARMS}}
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