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{{InfoboxARMS | {{InfoboxARMS | ||
|name=Chakram | |name=Chakram | ||
|image= | |image=arm-chakram-right.png | ||
|type=Curve | |type=Curve | ||
|attribute=Stun | |attribute=Stun | ||
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|fighter=Ninjara | |fighter=Ninjara | ||
|brand=brand4}} | |brand=brand4}} | ||
{{BiffQuoteIntro|Watch out for his signature Chakram ARMS. They come flying in at crazy angles!}} | |||
The '''Chakram''' is a [[Curve]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Stun]] attribute. | The '''Chakram''' is a [[Curve]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Stun]] attribute. | ||
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{{FlavorText|Their quick, curving attack leaves no escape! Once an ancient ninja weapon, modern technology has revitalized their appeal.|[http://arms.nintendo.com/arms/ Official Description]}} | {{FlavorText|Their quick, curving attack leaves no escape! Once an ancient ninja weapon, modern technology has revitalized their appeal.|[http://arms.nintendo.com/arms/ Official Description]}} | ||
* A [[Rush_Gauge|Rush]] | * Curved trajectory ARM, its travel speed is constant, resulting in it taking a variable amount of time to reach its destination depending on its thrown angle. | ||
* A [[Rush_Gauge|Rush]] fires off a flurry on rams; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack. | |||
==Technical data== | ==Technical data== | ||
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|udamage=80 | |udamage=80 | ||
|cdamage=100 | |cdamage=100 | ||
|rdamage=200 | |||
|rushhits=13 | |||
}} | }} | ||
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|uairextend= 62 | |uairextend= 62 | ||
|uairretract= 44 | |uairretract= 44 | ||
|cgroundextend= | |cgroundextend= 63 | ||
|cgroundretract= 43 | |cgroundretract= 43 | ||
|cairextend= | |cairextend= 64 | ||
|cairretract= 43 | |cairretract= 43 | ||
|uoutgroundextend= 76 | |uoutgroundextend= 76 | ||
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|uoutairextend= 79 | |uoutairextend= 79 | ||
|uoutairretract= 48 | |uoutairretract= 48 | ||
|coutgroundextend= | |coutgroundextend= 80 | ||
|coutgroundretract= 48 | |coutgroundretract= 48 | ||
|coutairextend= | |coutairextend= 81 | ||
|coutairretract= | |coutairretract= 49 | ||
|uingroundextend= 78 | |uingroundextend= 78 | ||
|uingroundretract= 49 | |uingroundretract= 49 | ||
|uinairextend= 78 | |uinairextend= 78 | ||
|uinairretract= 49 | |uinairretract= 49 | ||
|cingroundextend= | |cingroundextend= 79 | ||
|cingroundretract= 48 | |cingroundretract= 48 | ||
|cinairextend= | |cinairextend= 80 | ||
|cinairretract= | |cinairretract= 49 | ||
|ugrabgroundextend= 69 | |ugrabgroundextend= 69 | ||
|ugrabgroundretract= 44 | |ugrabgroundretract= 44 | ||
|ugrabairextend= 70 | |ugrabairextend= 70 | ||
|ugrabairretract= 44 | |ugrabairretract= 44 | ||
|cgrabgroundextend= | |cgrabgroundextend= 72 | ||
|cgrabgroundretract= 44 | |cgrabgroundretract= 44 | ||
|cgrabairextend= | |cgrabairextend= 73 | ||
|cgrabairretract= 44 | |cgrabairretract= 44 | ||
|rgroundextend | |rgroundextend | ||
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|rinairretract | |rinairretract | ||
}} | }} | ||
==Related Badges== | |||
:''Main article: [[Achievements]]'' | |||
{| class="wikitable unsortable" | |||
|- | |||
! width="280px" | Description !! Reward !! Design !! Unlock Criteria | |||
{{BadgesTableRow|You've punched with a [[Chakram]]<br>1,000 times. Ram!|60|Unknown|Punch 1,000 times with the Chakram.}} | |||
{{BadgesTableRow|You reenacted the Ver. 4 title screen illustration. A clash of legends!|30|Unknown|Participate in a fight between [[Ninjara]] wielding<br>double [[Chakram]]s and [[Misango]] wielding double<br>[[Scorpio]]s.}} | |||
|} | |||
==Gallery== | ==Gallery== | ||
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|JapR=Chakuramu | |JapR=Chakuramu | ||
|JapM=Chakram | |JapM=Chakram | ||
|ChiT=環刃 | |||
|ChiTR=Wàahnyahn | |||
|ChiTM=Chakram | |||
|ChiS=环刃 | |||
|ChiSR=Huánrèn | |||
|ChiSM=Chakram | |||
|Dut=Chakram | |Dut=Chakram | ||
|DutM=Chakram | |DutM=Chakram | ||
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|name8=5.3.0 | |name8=5.3.0 | ||
|change8={{nerf}} Decreased charge attack speed. | |change8={{nerf}} Decreased charge attack speed. | ||
|name9=5.4.0 | |||
|change9=Increased flotation for jump attacks. <br> {{Nerf}} Decreased homing. | |||
}} | }} | ||
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* Like the [[Ramram]], these ARMS can be angled during a [[Rush_Gauge|Rush]] attack. | * Like the [[Ramram]], these ARMS can be angled during a [[Rush_Gauge|Rush]] attack. | ||
* In an earlier build of the game it had a much different design, the grey chain pattern that covered two of the three fin-like protrusions was more visible. | * In an earlier build of the game it had a much different design, the grey chain pattern that covered two of the three fin-like protrusions was more visible. | ||
* The name comes from the Sanskrit word for "wheel"/"disk"/"circle". | |||
{{NavboxARMS}} | {{NavboxARMS}} |
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