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Bubb: Difference between revisions

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Undo revision 20682 by 73.235.14.165 (talk) Undoing vandalism.
(2.1.0)
(Undo revision 20682 by 73.235.14.165 (talk) Undoing vandalism.)
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{{InfoboxARMS
{{InfoboxARMS
|name=Bubb
|name=Bubb
|image=Bubb.png
|image=arm-bubb-right.png
|type=Glove
|type=Glove
|attribute=None
|attribute=None
|weight=Medium
|weight=Medium
|fighter=Byte & Barq}}
|fighter=Byte & Barq
'''Bubb''' is a [[Glove]]-type [[ARMS (equipment)|ARMS]] weapon. While it has no attribute, it has the ability to grow when charged.
|brand=brand1}}
== Description ==
 
The '''Bubb''' is a [[Glove]]-type [[ARMS (equipment)|ARMS]] weapon.
 
==Description==
===Appearance===
The Bubb appears as a black boxing glove with a gold pattern on the backside.
 
===Function===
{{FlavorText|Solid all-around gloves that buff up in size. Originally designed for beginners, they've become a favorite of many high-level fighters.|[http://arms.nintendo.com/arms/ Official Description]}}
{{FlavorText|Solid all-around gloves that buff up in size. Originally designed for beginners, they've become a favorite of many high-level fighters.|[http://arms.nintendo.com/arms/ Official Description]}}


==Damage==
* Traditional Boxing Glove ARM, has minimal homing when thrown without directional input, has very high manual control with directional input.
{| class="wikitable"
** Compared to the [[Buff]], the Bubb has little homing but much more manual control.
* While it has no attribute, it has the ability to grow when charged.
* A [[Rush_Gauge|Rush]] is a flurry of quick consecutive punches; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack.
 
==Related Badges==
:''Main article: [[Badge Stash]]''
{| class="wikitable unsortable"
|-
|-
! colspan="7" | Uncharged !! colspan="7" | Charged
! width="280px" | Description !! Reward !! Design !! Unlock Criteria
|-
{{BadgesTableRow|You've punched with a Bubb<br>1,000 times. Rub a dub!|30|Unknown|Punch 1,000 times with [[Bubb]].}}
| colspan="7" align="center" | 90 || colspan="7" align="center" | 100
|-
! colspan="14" | Rush
|-
| width="7.143%" align="center" | 30 || width="7.143%" align="center" | 25 || width="7.143%" align="center" | 20 || width="64.286%" colspan="9" align="center" | 10x9 || width="7.143%" align="center" | 25
|}
|}


==Version history==
==Technical data==
{{VersionHistory
===Damage===
|name1=1.0.0
{{ARMDamage
|change1=Added to game.
|udamage=90
|name2=2.1.0
|cdamage=100
|change2={{Nerf}} Decreased extension speed. <br> {{Nerf}} Decreased expansion rate when extending.
|rdamage=190
|rushhits=13
}}
 
===Frame data===
{{FrameData
|ugroundextend= 74
|ugroundretract= 11
|uairextend= 75
|uairretract= 11
|cgroundextend= 72
|cgroundretract= 11
|cairextend= 73
|cairretract= 11
|ugrabgroundextend= 73
|ugrabgroundretract= 11
|ugrabairextend= 74
|ugrabairretract= 11
|cgrabgroundextend= 72
|cgrabgroundretract= 11
|cgrabairextend= 73
|cgrabairretract= 11
|rgroundextend
|rgroundretract
|rairextend
|rairretract
}}
}}
==Gallery==
<gallery>
</gallery>


==Names in other languages==
==Names in other languages==
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|JapR=Barūnā
|JapR=Barūnā
|JapM=Ballooner
|JapM=Ballooner
|ChiT=膨脹拳
|ChiTR=Pàahngjeung Kyùhn
|ChiTM=Expanding Fist
|ChiS=膨胀拳
|ChiSR=Péngzhàng Quán
|ChiSM=Expanding Fist
|Dut=Voltreffer
|Dut=Voltreffer
|DutM=Bullseye
|DutM=Direct Hit
|Fre=Simulacre
|Fre=Simulacre
|FreM=Mockery
|FreM=Mockery
|Ger=Volltreffer
|Ger=Volltreffer
|GerM=Bullseye
|GerM=Direct Hit
|Ita=Picchiatore
|Ita=Picchiatore
|ItaM=Slugger
|ItaM=Slugger
Line 49: Line 93:
|SpaM=Destructor
|SpaM=Destructor
}}
}}
==Version history==
{{VersionHistory
|name1=1.0.0
|change1=Added to game.
|name2=2.1.0
|change2={{Nerf}} Decreased extension speed. <br> {{Nerf}} Decreased expansion rate when extending.
|name3=5.0.0
|change3={{Nerf}} Decreased speed of initial rush attack. <br>
Adjusted the number of attacks needed for rush range to reach a maximum.
|name4=5.2.0
|change4= {{Buff}} Increased charge attack speed.
|name5=5.4.0
|change5={{Buff}} Increased homing.
}}
== Trivia ==
* While their curving ability is outclassed by other ARMS, the Bubb is still a solid middle-ground between a speedy straight and a mean hook.
* For awhile, [https://arms.nintendo.com/arms/ the official ARMS types page] erroneously listed Bubb as having the [[Blind]] attribute.


{{NavboxARMS}}
{{NavboxARMS}}
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