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{{InfoboxARMS | {{InfoboxARMS | ||
|name=Brrchuk | |name=Brrchuk | ||
|image=Brrchuk.png | |image=Arm-Brrchuk-Right.png | ||
|type=Nunchuck | |type=Nunchuck | ||
|attribute=Ice | |attribute=Ice | ||
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|brand=brand8}} | |brand=brand8}} | ||
The '''Brrchuk''' is an [[Ice]]-attribute | The '''Brrchuk''' is an [[Ice]]-attribute Nunchuck-type ARM. | ||
==Description== | ==Description== | ||
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{{FlavorText|It's a nunchuk that freezes its surroundings with a cyclone of chilly wind! Use it during a jump attack to see something really cool... Aren't you curious?|[http://arms.nintendo.com/arms/ Official Description]}} | {{FlavorText|It's a nunchuk that freezes its surroundings with a cyclone of chilly wind! Use it during a jump attack to see something really cool... Aren't you curious?|[http://arms.nintendo.com/arms/ Official Description]}} | ||
* The Brrchuk's attack modes changes depending on the state of the fighter and is the inverse of the Funchuk. | |||
** When used on the ground, the Brrchuk moves straight forward, spinning to create a large circular hitbox. | |||
** When used in midair, it behaves similarly to a Whip type ARM, with a tall but thin hitbox. | |||
* A [[Rush_Gauge|Rush]] is a rapid flurry of energy waves which mimic the nunchuk, the shape of the energy wave will change when used on the ground of in the air; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack. | |||
==Technical Data== | ==Technical Data== | ||
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|cdamage=90 | |cdamage=90 | ||
|rdamage=180 | |rdamage=180 | ||
|rushhits=19 | |||
}} | }} | ||
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|rairretract | |rairretract | ||
}} | }} | ||
==Related Badges== | |||
:''Main article: [[Badge Stash]]'' | |||
{| class="wikitable unsortable" | |||
|- | |||
! width="280px" | Description !! Reward !! Design !! Unlock Criteria | |||
{{BadgesTableRow|You've punched with a [[Brrchuk]]<br>1,000 times. Ice cold!|60|Unknown|Punch 1,000 times with the Brrchuk.}} | |||
|} | |||
==Version History== | ==Version History== | ||
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|name2=5.0.1 | |name2=5.0.1 | ||
|change2={{Nerf}} Decreased homing for jump attacks. | |change2={{Nerf}} Decreased homing for jump attacks. | ||
|name3=5.4.0 | |||
|change3={{Nerf}} Decreased speed of charge attacks.<br>{{Buff}} Increased curving for jump attacks. | |||
}} | }} | ||
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|JapR=Hyunchaku | |JapR=Hyunchaku | ||
|JapM=''Hyun'' is the sound that a wind blows cold. | |JapM=''Hyun'' is the sound that a wind blows cold. | ||
|ChiT=冰凍雙節棍 | |||
|ChiTR=Bīngdung Sēungjitgwan | |||
|ChiTM=Freezing Nunchaku | |||
|ChiS=冰冻双节棍 | |||
|ChiSR=Bīngdòng Shuāngjiégùn | |||
|ChiSM=Freezing Nunchaku | |||
|Dut= | |Dut= | ||
|DutM= | |DutM= |