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Brrchuk: Difference between revisions

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{{InfoboxARMS
{{InfoboxARMS
|name=Brrchuk
|name=Brrchuk
|image=Brrchuk.png
|image=Arm-Brrchuk-Right.png
|type=Nunchuck
|type=Nunchuck
|attribute=Ice
|attribute=Ice
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|brand=brand8}}
|brand=brand8}}


The '''Brrchuk''' is an [[Ice]]-attribute Whip-type ARM.
The '''Brrchuk''' is an [[Ice]]-attribute Nunchuck-type ARM.


==Description==
==Description==
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{{FlavorText|It's a nunchuk that freezes its surroundings with a cyclone of chilly wind! Use it during a jump attack to see something really cool... Aren't you curious?|[http://arms.nintendo.com/arms/ Official Description]}}
{{FlavorText|It's a nunchuk that freezes its surroundings with a cyclone of chilly wind! Use it during a jump attack to see something really cool... Aren't you curious?|[http://arms.nintendo.com/arms/ Official Description]}}


Despite its similar appearance to the Funchuk, the Brrchuk has a radically different function - its movement types are switched. When used on the ground, the Brrchuk moves straight forward, spinning to create a large circular hitbox. However, when used in midair, it behaves similarly to a Whip type ARM, with a tall but thin hitbox.
* The Brrchuk's attack modes changes depending on the state of the fighter and is the inverse of the Funchuk.
** When used on the ground, the Brrchuk moves straight forward, spinning to create a large circular hitbox.
** When used in midair, it behaves similarly to a Whip type ARM, with a tall but thin hitbox.
* A [[Rush_Gauge|Rush]] is a rapid flurry of energy waves which mimic the nunchuk, the shape of the energy wave will change when used on the ground of in the air; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack.


==Technical Data==
==Technical Data==
{| class="wikitable" style="text-align:center"
===Damage===
|-
{{ARMDamage
! width="50%" colspan="9" | Uncharged !! colspan="9" width="50%" | Charged
|udamage=80
|-
|cdamage=90
| colspan="9" align="center" | 80 || colspan="9" align="center" | 90
|rdamage=180
|}
|rushhits=19
}}


===Frame Data===
===Frame Data===
{{FrameData
{{FrameData
|status= Ice
|statduration= 150
|ugroundextend= 87
|ugroundextend= 87
|ugroundretract= 31
|ugroundretract= 31
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|cairextend= 68
|cairextend= 68
|cairretract= 30
|cairretract= 30
|ugrabgroundextend= 70
|ugrabgroundretract= 31
|ugrabairextend= 69
|ugrabairretract= 30
|cgrabgroundextend= 63
|cgrabgroundretract= 31
|cgrabairextend= 64
|cgrabairretract= 30
|rgroundextend
|rgroundextend
|rgroundretract
|rgroundretract
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|rairretract
|rairretract
}}
}}
{{Grab
 
|ugroundextend= 70
==Related Badges==
|ugroundretract= 31
:''Main article: [[Badge Stash]]''
|uairextend= 69
{| class="wikitable unsortable"
|uairretract= 30
|-
|cgroundextend= 63
! width="280px" | Description !! Reward !! Design !! Unlock Criteria
|cgroundretract= 31
{{BadgesTableRow|You've punched with a [[Brrchuk]]<br>1,000 times. Ice cold!|60|Unknown|Punch 1,000 times with the Brrchuk.}}
|cairextend= 64
|}
|cairretract= 30
}}


==Version History==
==Version History==
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|name2=5.0.1
|name2=5.0.1
|change2={{Nerf}} Decreased homing for jump attacks.
|change2={{Nerf}} Decreased homing for jump attacks.
|name3=5.4.0
|change3={{Nerf}} Decreased speed of charge attacks.<br>{{Buff}} Increased curving for jump attacks.
}}
}}


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|JapR=Hyunchaku
|JapR=Hyunchaku
|JapM=''Hyun'' is the sound that a wind blows cold.
|JapM=''Hyun'' is the sound that a wind blows cold.
|ChiT=冰凍雙節棍
|ChiTR=Bīngdung Sēungjitgwan
|ChiTM=Freezing Nunchaku
|ChiS=冰冻双节棍
|ChiSR=Bīngdòng Shuāngjiégùn
|ChiSM=Freezing Nunchaku
|Dut=
|Dut=
|DutM=
|DutM=
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