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Boomerang: Difference between revisions

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{{FlavorText|Thanks to their looping flight path, obstacles ain't no thing. Charge 'em up to unleash a cyclone that'll send your opponent flying!|[http://arms.nintendo.com/arms/ Official Description]}}
{{FlavorText|Thanks to their looping flight path, obstacles ain't no thing. Charge 'em up to unleash a cyclone that'll send your opponent flying!|[http://arms.nintendo.com/arms/ Official Description]}}


* A [[Rush_Gauge|Rush]] will increase the weight class of the projectiles to [[ARMS (equipment)|Heavy]] for the duration of the attack.
* A [[Rush_Gauge|Rush]] creates a large tornado that travels in a curve; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack.


==Technical data==
==Technical data==
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