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m (Fixed a small mistake on the "Appearance" section of the Boomerang.) |
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{{InfoboxARMS | {{InfoboxARMS | ||
|name=Boomerang | |name=Boomerang | ||
|image= | |image=arm-boomerang-right.png | ||
|type=Curve | |type=Curve | ||
|attribute=Wind | |attribute=Wind | ||
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==Description== | ==Description== | ||
===Appearance=== | ===Appearance=== | ||
The Boomerang appears as a red boomerang with a white pattern on the top side. The edges of the boomerang are enclosed by yellow bumpers. | The Boomerang appears as a red boomerang with a white pattern on the top side. The edges of the boomerang are enclosed by yellow bumpers. When charged, the locking mechanism is released. | ||
===Function=== | ===Function=== | ||
{{FlavorText|Thanks to their looping flight path, obstacles ain't no thing. Charge 'em up to unleash a cyclone that'll send your opponent flying!|[http://arms.nintendo.com/arms/ Official Description]}} | {{FlavorText|Thanks to their looping flight path, obstacles ain't no thing. Charge 'em up to unleash a cyclone that'll send your opponent flying!|[http://arms.nintendo.com/arms/ Official Description]}} | ||
* A [[Rush_Gauge|Rush]] | * Curved trajectory ARM, its travel speed is dictated by its trajectory, traveling faster the further out it is thrown, resulting in it reaching its reaching its destination as similar times. | ||
* A [[Rush_Gauge|Rush]] creates a large green tornado that travels in a curve; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack. | |||
==Technical data== | ==Technical data== | ||
===Damage=== | ===Damage=== | ||
{ | {{ARMDamage | ||
|udamage=80 | |||
|cdamage=90 | |||
|rdamage=160 | |||
| | |rushhits=4 | ||
| | }} | ||
| | |||
===Frame data=== | ===Frame data=== | ||
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|rinairretract | |rinairretract | ||
}} | }} | ||
==Related Badges== | |||
:''Main article: [[Badge Stash]]'' | |||
{| class="wikitable unsortable" | |||
|- | |||
! width="280px" | Description !! Reward !! Design !! Unlock Criteria | |||
{{BadgesTableRow|You've punched with a [[Boomerang]]<br>1,000 times. Hope it came back!|60|Unknown|Punch 1,000 times with the Boomerang.}} | |||
|} | |||
==Gallery== | ==Gallery== | ||
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|JapR=Būmeran | |JapR=Būmeran | ||
|JapM=Boomerang | |JapM=Boomerang | ||
|ChiT=迴旋鏢 | |||
|ChiTR=Wùihsyùhnbīu | |||
|ChiTM=Boomerang | |||
|ChiS=回旋镖 | |||
|ChiSR=Huíxuánbiāo | |||
|ChiSM=Boomerang | |||
|Dut=Boemerang | |Dut=Boemerang | ||
|DutM=Boomerang | |DutM=Boomerang | ||
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Adjusted path traveled when extending. | Adjusted path traveled when extending. | ||
|name5=3.2.0 | |name5=3.2.0 | ||
|change5={{Buff}} Increased expansion rate of charge attacks.}} | |change5={{Buff}} Increased expansion rate of charge attacks. | ||
|name6=5.4.0 | |||
|change6= {{Nerf}} Decreased speed when thrown with an outside curve.<br>{{Buff}} Increased extension speed of throw attacks. | |||
}} | |||
== Trivia == | == Trivia == | ||
* The boomerang is actually a hunting tool for live game - its a good thing the ARMS variant has bumpers on the pointy bits. | * The boomerang is actually a hunting tool for live game - its a good thing the ARMS variant has bumpers on the pointy bits. | ||
* Despite being manufactured by the brand Snex, this ARMS displays the Achom logo on the trailing wing and leading wing. This is the same brand [[Spring Man]]'s shorts and [[Master Mummy]]'s outfit dons. | |||
{{NavboxARMS}} | {{NavboxARMS}} |
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