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Boomerang: Difference between revisions

From ARMS Institute, the ARMS Wiki
769 bytes added ,  21 August 2022
m
Fixed a small mistake on the "Appearance" section of the Boomerang.
m (Fixed a small mistake on the "Appearance" section of the Boomerang.)
 
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{{InfoboxARMS
{{InfoboxARMS
|name=Boomerang
|name=Boomerang
|image=Boomerang.png
|image=arm-boomerang-right.png
|type=Curve
|type=Curve
|attribute=Wind
|attribute=Wind
Line 12: Line 12:
==Description==
==Description==
===Appearance===
===Appearance===
The Boomerang appears as a red boomerang with a white pattern on the top side. The edges of the boomerang are enclosed by yellow bumpers.
The Boomerang appears as a red boomerang with a white pattern on the top side. The edges of the boomerang are enclosed by yellow bumpers. When charged, the locking mechanism is released.


===Function===
===Function===
{{FlavorText|Thanks to their looping flight path, obstacles ain't no thing. Charge 'em up to unleash a cyclone that'll send your opponent flying!|[http://arms.nintendo.com/arms/ Official Description]}}
{{FlavorText|Thanks to their looping flight path, obstacles ain't no thing. Charge 'em up to unleash a cyclone that'll send your opponent flying!|[http://arms.nintendo.com/arms/ Official Description]}}


* A [[Rush_Gauge|Rush]] will increase the weight class of the projectiles to [[ARMS (equipment)|Heavy]] for the duration of the attack.
* Curved trajectory ARM, its travel speed is dictated by its trajectory, traveling faster the further out it is thrown, resulting in it reaching its reaching its destination as similar times.
* A [[Rush_Gauge|Rush]] creates a large green tornado that travels in a curve; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack.


==Technical data==
==Technical data==
===Damage===
===Damage===
{| class="wikitable"
{{ARMDamage
|-
|udamage=80
! colspan="2" | Uncharged !! colspan="2" | Charged
|cdamage=90
|-
|rdamage=160
| align="center" colspan="2" | 80 || colspan="2" align="center" | 90
|rushhits=4
|-
}}
! colspan="4" | Rush
|-
| width="25%" align="center" | 60 || width="25%" align="center" | 50 || width="25%" align="center" | 30 || width="25%" align="center" | 20
|-
|colspan="4" align="center" | 5x4
|}


===Frame data===
===Frame data===
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|rinairretract
|rinairretract
}}
}}
==Related Badges==
:''Main article: [[Badge Stash]]''
{| class="wikitable unsortable"
|-
! width="280px" | Description !! Reward !! Design !! Unlock Criteria
{{BadgesTableRow|You've punched with a [[Boomerang]]<br>1,000 times. Hope it came back!|60|Unknown|Punch 1,000 times with the Boomerang.}}
|}


==Gallery==
==Gallery==
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|JapR=Būmeran
|JapR=Būmeran
|JapM=Boomerang
|JapM=Boomerang
|ChiT=迴旋鏢
|ChiTR=Wùihsyùhnbīu
|ChiTM=Boomerang
|ChiS=回旋镖
|ChiSR=Huíxuánbiāo
|ChiSM=Boomerang
|Dut=Boemerang
|Dut=Boemerang
|DutM=Boomerang
|DutM=Boomerang
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Adjusted path traveled when extending.
Adjusted path traveled when extending.
|name5=3.2.0
|name5=3.2.0
|change5={{Buff}} Increased expansion rate of charge attacks.}}
|change5={{Buff}} Increased expansion rate of charge attacks.
|name6=5.4.0
|change6= {{Nerf}} Decreased speed when thrown with an outside curve.<br>{{Buff}} Increased extension speed of throw attacks.
}}


== Trivia ==
== Trivia ==
* The boomerang is actually a hunting tool for live game - its a good thing the ARMS variant has bumpers on the pointy bits.
* The boomerang is actually a hunting tool for live game - its a good thing the ARMS variant has bumpers on the pointy bits.
* Despite being manufactured by the brand Snex, this ARMS displays the Achom logo on the trailing wing and leading wing. This is the same brand [[Spring Man]]'s shorts and [[Master Mummy]]'s outfit dons.


{{NavboxARMS}}
{{NavboxARMS}}