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| [[File:Attrib-Poison.png|right]]
| | i do not want to see my assballs |
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| '''Poison''' is one of the eight [[ARMS (equipment)#Attributes|ARM Attributes]], and the first and only to be added to the game post-launch in [[version 4.0.0]]. When charged, opponents hit by the [[ARMS (equipment)|ARM]] will have their health drained away. The standard amount is 1 damage approximately every half second, but if an opponent is already poisoned and is hit by another Poison ARM, the damage will rise to 2, then to 3 if hit again; Poison damage cannot go up to 4. The health-draining effect of Poison cannot cause a KO (similarly to chip damage while guarding), as it will always stop draining before the victim loses their last HP point. Fighters hit with Poison are covered in a purple ooze, and their speech is distorted.
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| == List of Poison ARMS ==
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| There are three ARMS with the Poison attribute making it the second least common attribute behind only the [[Blind]] attribute.
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| {| class="wikitable"
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| |-
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| | {{TypeListBlock|Scorpio}} || {{TypeListBlock|Glusher}} || {{TypeListBlock|Skully}}
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| |}
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| == Gallery ==
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| <gallery>
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| MasterMummy-Poisoned.jpg|[[Master Mummy]] while under the effects of a Poison ARM
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| </gallery>
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| ==Names in other languages==
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| ==Trivia==
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| * This is the first and only attribute to be added to the game via free update.
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| * [[Misango]] is the only character whose default ARMS use the Poison Attribute. It is the only attribute where this is the case.
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| == References ==
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| <references />
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| {{NavboxAttributes}}
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Revision as of 07:17, 11 July 2018
i do not want to see my assballs