Boomerang: Difference between revisions

Jump to navigation Jump to search
Line 17: Line 17:
{{FlavorText|Thanks to their looping flight path, obstacles ain't no thing. Charge 'em up to unleash a cyclone that'll send your opponent flying!|[http://arms.nintendo.com/arms/ Official Description]}}
{{FlavorText|Thanks to their looping flight path, obstacles ain't no thing. Charge 'em up to unleash a cyclone that'll send your opponent flying!|[http://arms.nintendo.com/arms/ Official Description]}}


* Curved trajectory ARM, its travel speed is dictated by its trajectory, traveling faster the further out it is thrown, resulting in it reaching its reaching its destination as similar times.
* A [[Rush_Gauge|Rush]] creates a large tornado that travels in a curve; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack.
* A [[Rush_Gauge|Rush]] creates a large tornado that travels in a curve; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack.