Version 3.0.0: Difference between revisions
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*{{buff}} Stun charge attacks will now immobilize fighters for longer. | *{{buff}} Stun charge attacks will now immobilize fighters for longer. | ||
*{{nerf}} Fire charge attack damage has been reduced by 10. | *{{nerf}} Fire charge attack damage has been reduced by 10. | ||
*After landing a hit on an armored opponent, there will now be a momentary delay before the ARM starts to retract. | *{{buff}} After landing a hit on an armored opponent, there will now be a momentary delay before the ARM starts to retract. | ||
*In modes with multiple opponents, removed function where the targeted opponent would automatically switch to another opponent when the targeted opponent was knocked down. | *In modes with multiple opponents, removed function where the targeted opponent would automatically switch to another opponent when the targeted opponent was knocked down. | ||
*Fixed issue where bomb blasts would not knock down players during their rush attack. | *Fixed issue where bomb blasts would not knock down players during their rush attack. |