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Springtron: Difference between revisions

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Similar to Spring Man, Springtron is able to deflect incoming attacks with a small shockwave by charging after a dash or jump, and releasing the button before he is fully charged.
Similar to Spring Man, Springtron is able to deflect incoming attacks with a small shockwave by charging after a dash or jump, and releasing the button before he is fully charged.


After a full charge, he rises from the ground and emits a huge shockwave that disables any moving arms within its range. During his descent, he also has a smaller, lingering "bubble" around him with the same effect. After this, his arms will stay constantly charged and his dash distance will be boosted greatly. This effect lasts for approximately 9 seconds, or until he is knocked down.
After a full charge, he rises from the ground and emits a huge shockwave that disables any moving arms within its range. During his descent, he also has a smaller, lingering "bubble" around him with the same effect. After this, his arms will stay constantly charged and his dash distance and speed will be boosted greatly. This effect lasts for approximately 9 seconds, or until he is knocked down.


Since he is a robot with no soul, he does not have Spring Man's fighting spirit that makes his arms perma-charged when his health reaches 25%.
In exchange for these benefits, Springtron lacks Spring Man's permanent charge at 25% health, and has noticeably worse performance in the air.
 
Aside from these differences, Spring Man and Springtron share identical stats.


==In [[Grand Prix]]==
==In [[Grand Prix]]==