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After a full charge, he rises from the ground and emits a huge shockwave that disables any airborne arms within its range. During his descent, he also has a smaller, lingering "bubble" around him with the same effect. After this, his arms will stay charged and his movement speed will be boosted greatly. This effect lasts for approximately 7 seconds, or until he is knocked down. | After a full charge, he rises from the ground and emits a huge shockwave that disables any airborne arms within its range. During his descent, he also has a smaller, lingering "bubble" around him with the same effect. After this, his arms will stay charged and his movement speed will be boosted greatly. This effect lasts for approximately 7 seconds, or until he is knocked down. | ||
Since he is a robot with no soul, he does not have Spring Man's fighting sprit that makes his arms perma-charged when his health gets below 25%. | |||
==In [[Grand Prix]]== | ==In [[Grand Prix]]== |
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